In-depth Study Content
With respect to the participating subject areas a logical approach is differentiated and reciprocal.
Theory and History of modern Architecture:
- General application of the media theoretical discourse on architecture
- Architecture as mixed medium: Perception machine, body technique, semiotic tool, physiology and performativeness in space
- Architecture in the media: Medial impression as defining power of architecture
- Immersion spaces: Metaphors, language and structure for order and navigation of knowledge
Design and Building Form Studies:
- The “scenical”: Dramaturgy and direction as process examples for the architectural design process
- Process-oriented perspectives in (architectural) design/ functional processes in architectural space
- New level of freedom for perceptive space: Synchronisation of the site relationship of the architecture and the time relation of the medial event
- Light as a medium (spherical parameters of architecture)
- Physiological architecture
Presentation Methodology:
- Projective synchronisation and connection between technically different presented real and virtual, medial and architectural spaces (drawing, photo, rendering etc.), geometrical analysis and construction process
- Modelling, presenting simulating
- Image-based virtual worlds (IVR and QTVR) – Areas of use, types, production, tools
Interface Design:
- Perception, effect and functional aspects of “intelligent” spaces
- Interaction concepts in space
- Distributed, site-dependant information and entertainment offerings
- Conception, production and distribution of multimedia interactive contents
- Dramaturgy of the interaction in space
- Design concepts of the media in “real” buildings (architecture, temporary constructions, theatre)
History and Theory of culture techniques:
- History of graphical operations
- Media of architectural design, media of planning
- Corridors, channels, thresholds: From urban spaces all the way through to film architecture
- Topography of the biopolitical – Space of human existence
Human-Computer Interaction (HCI)
- interdisciplinary team work to develop a functioning system
- technical aspects of MediaArchitecture with correlation of software, tangible and embodied interaction and architecture
- prototype development of ´physical computing´ objects, interactive spaces or videomapping
- public presentation of projects in urban space and social context with user study research