All conference participants were invited to take part in the workshop ""Instructional Design for Location-based Augmented Reality Learning".
Video recordings were made of the presentations. Below the available videos can be selected via the combo box in the top left-hand corner. Further, [Recording] links are available in the programme. Unfortunately, not all videos are available for technical reasons. Please enjoy!
Day 1 (September 22, 2022)
Last updated: Jan. 15th, 2024
Time | # | Activity |
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08:30 | Start of Registration | |
09:00 | 1 | Opening and Welcome |
09:05 | 2 | Welcome from the Board of Governance of the Bauhaus-Universität Weimar: Prof. Dr.-Ing. Christian Koch, Vice-President of Academic Affairs |
09:20 | 3 | Session 1 Learning Psychology(Chair: Stefan Göbel) |
4 | Invited Talk Jan L. Plass: Five Design Features to make Games more Effective for Learning [Recording] | |
09:55 | 5 | Kenji Saito, Kayo Kobayashi, Hirotsugu Ikeya, Naoki Yoshioka, Suzuna Shibasaki, Asuka Takahashi, Atsuki Hashimoto, Yuma Kawanobe, Waki Takakoshi, Asuto Mano and Tomoyasu Hirano: Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children [Recording] |
10:15 | 6 | Phoebe Perlwitz and Jennifer Stemmann: Flow and Self-Efficacy in a Serious Game for STEM Education [Recording] |
10:35 | 7 | Andrew Reilly, Laura Kelly and Kira Lough: Gaming Experience as a Nuisance or Confounding Variable in Serious Games for Research: Creating a Scale Measuring RTS Experience in a Serious Game Exploring the Sunk Cost Effect |
11:05 | 8 | Coffee Break |
11:35 | 9 | Session 2 Design Aspects(Chair: Jannicke Baalsrud Hauge) |
10 | Invited Talk: Helmut Niegemann: Instructional Design for Serious Games [Recording] | |
12:10 | 11 | Michael Winterhagen, Benjamin Wallenborn, Dominic Heutelbeck and Matthias Hemmje:
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12:30 | 12 | Jan L. Plass, Ken Perlin, Agnieszka Roginska, Chris Hovey, Fabian Fröhlich, Aniol Saurina Maso, Alvaro Olsen, Zhenyi He, Robert Pahle and Sounak Ghosh: |
12:50 | 13 | Fernanda Oliveira, Jaime Garcia, Valerie Gay and Brandon Tong: CogWorldTravel: Design of a Game-based Cognitive Screening Instrument [Recording] |
13:10 | 14 | Svetlana Rudenko: Piano & Visuals - Introduction into Music Consciousness [Recording] |
13:25 | Lunch & Concert | |
14:10 | 15 | Session 3 Mixed Reality(Chair: Kenji Saito) |
16 | Invited Talk: | |
14:45 | 17 | Xavier Fonseca, Stephan Lukosch and Frances Brazier: Software Architecture for Location-based Games Designed for Social Interaction in Public Space [Recording] |
15:05 | 18 | Pia Spangenberger, Felix Kapp, Nadine Matthes and Linda Kruse: Learning with Augmented Reality Headsets? Experiences of a Use Case in Vocational Education |
15:25 | 19 | Philipp Achenbach, Dennis Purdack, Sebastian Wolf, Philipp Müller, Thomas Tregel and Stefan Goebel: |
15:55 | 20 | Coffee Break |
16:25 | 21 | Session 4 Game Design(Chair: Mads Haahr) |
22 | Invited Talk: | |
17:00 | 23 | Katherine Picho, Ethan Osborne, Fatyma Camacho, Aaja Ouellette, Mason Woodford and Edward Melcer: Resilient IN: Design of an Interactive Narrative HRV-Biofeedback Game to Develop Stereotype and Social Identity Threat Resilience |
17:20 | 24 | Elaheh Sanoubari, John E. Muñoz, Andrew Houston, James Young and Kerstin Dautenhahn: |
17:40 | 25 | Sundus Fatima and Jannicke Baalsrud Hauge: Design Considerations of Learning Resources: Improving Learning and Engagement of Students with Visual Impairments |
18:10 | 26 | End of Day 1 Presentations |
19:00 | 28 | Bauhaus-Spaziergang |
20:30 | 29 | Dinner (Felsenkeller, Humboldtstr. 37) |
Day 2 (September 23, 2022)
Time | # | Activity |
---|---|---|
09:00 | 30 | Opening and Welcome |
09:05 | 31 | Session 5 Games Application(Chair: Samuli Laato) |
32 | Invited Talk: Anton Nijholt: Developments in Augmented Reality: Changing the Game? | |
09:40 | 33 | Reham Ayman, Reem Ayman and Nada Sharaf: Catch Me If you Can: An Educational Serious Game to Teach Grammatical English Rules |
10:00 | 34 | Ezra Jansen and Heinrich Söbke: Communication Skills in Construction Projects and Promoting Them Through Multiplayer Online Games |
10:20 | 35 | Qianqi Huang, Heinrich Söbke and Tom Lahmer: Ecosystem Simulator - A Learning Game About Genetic Algorithms |
10:50 | 36 | Coffee Break |
11:20 | 37 | Session 6 Augmented Reality Games(Chair: Pia Spangenberger) |
38 | Invited Talk Alexander Kulik: The promises and challenges of social mixed reality for training | |
11:55 | 39 | Mads Haahr and Pernille Henriette Wiil: A Lens to the Past: Using Site-Specific Augmented Reality for Historical Interpretation |
12:15 | 40 | Demo Pitches |
12:25 | 41 | Demos |
12:55 | 42 | Lunch Break |
13:55 | 43 | Session 7 Health Games(Chair:Thomas Bröker) |
44 | Invited Talk: Kathrin Gerling: Critical Reflections on Serious Games in Sensitive Settings | |
14:30 | 45 | Sonia-Ruxandra Suciu, Helmut Hlavacs and Charly Harbord: Game Design for Covertly Combating Covid-19 Vaccination Hesitancy |
14:50 | 46 | Thomas Tregel, Philipp Müller, Ayumi Lara Bischoff, Josef Kinold and Stefan Goebel: Couch Fitness Heroes - Examining Fitness Exergame Motivational Concepts and Player Monitoring |
15:10 | 47 | Menna Elshahawy, Said Mostafa and Nada Sharaf: A Serious Game for a Serious Situation: Encouraging Healthy Behaviors for children with ASD during COVID-19 pandemic |
15:40 | 48 | Outlook to next year |
16:00 | 49 | End of the Conference |