Dr. Stephan Beck joined the Virtual Reality Systems group in 2009. He holds a PhD in Computer Science (Immersive Telepresence Systems and Technologies). His research focuses on real-time rendering, multi-user systems and telepresence systems.
Research Interests
- Real-time 3D capturing and reconstruction systems
- Real-time rendering
- Large model rendering
- 3D display technology
- Collaboration and multi-user VR
- Cultural heritage
- Digital humans
Publications
- Matthes, C., Weissker, T., Angelidis, E., Kulik, A., Beck, S., Kunert, A., Frolov, A., Weber, S., Kreskowski, A., Froehlich, B.
The Collaborative Virtual Reality Neurorobotics Lab
In Proceedings of the 2nd Workshop on Neuroscience and Virtuality, NeuroVirt 2019, Osaka, Japan, 2019.
[preprint] - Kulik, A., Kunert, A., Beck, S., Matthes, C., Schollmeyer, A., Kreskowski, A., Cobb, S., D’Cruz, M., Froehlich, B.
Virtual Valcamonica: Collaborative Exploration of Prehistoric Petroglyphs and Their Surrounding Environment in Multi-User Virtual Reality
Presence: Teleoperators and Virtual Environments, 26-3, p.297-321, 2018.
https://doi.org/10.1162/pres_a_00297 - Regenbrecht, H., Meng, K., Reepen, A., Beck, S., Langlotz T.
Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments
IEEE International Symposium on Mixed and Augmented Reality (ISMAR), p.90-99, 2017.
https://doi.org/10.1109/ISMAR.2017.26 - Beck, S., Froehlich, B.
Sweeping-Based Volumetric Calibration and Registration of Multiple RGBD-Sensors for 3D Capturing Systems.
In Proceedings of IEEE VR 2017, Los Angeles, USA, March 2017, pp. 167-176.
[abstract, preprint and video]
- Schollmeyer, A., Schneegans, S., Beck, S., Steed, A., Froehlich, B.
Efficient Hybrid Image Warping for High Frame-Rate Stereoscopic Rendering.
In IEEE Transactions on Visualization and Computer Graphics 23(4), pp. 1332 - 1341, 2017, and In Proceedings of IEEE VR 2017, Los Angeles, USA, March 2017. DOI: https://doi.org/10.1109/TVCG.2017.2657078.
[preprint][video]
- Liu, Y., Beck, S., Wang, R., Li, J., Xu, H., Yao, S., Tong, X., Froehlich, B.
Hybrid Lossless-Lossy Compression for Real-Time Depth-Sensor Streams in 3D Telepresence Applications
In: Ho YS., Sang J., Ro Y., Kim J., Wu F. (eds) Advances in Multimedia Information Processing -- PCM 2015. Lecture Notes in Computer Science, vol 9314. Springer, Cham, pp. 442-452.
DOI=10.1007/978-3-319-24075-6_43
[abstract and preprint]
- Beck, S., Froehlich, B.
Volumetric Calibration and Registration of Multiple RGBD-Sensors into a
Joint Coordinate System.
In Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), Arles, France, pp. 89-96, March 2015.
DOI=10.1109/3DUI.2015.7131731
[abstract, preprint and video]
- Beck, S., Froehlich, B.
Volumetric Calibration and Registration of RGBD-Sensors.
Virtual Reality (VR), 2015 IEEE, Arles, pp. 151-152, March 2015.
DOI=10.1109/VR.2015.7223340
[preprint]
- Froehlich, B., Beck, S., Bernstein, A.-C., Gruendl, H., Grunwald, M., Kulik, A., Kunert, A., Riehmann, P., Schollmeyer, A. and Thiele, S.
Virtual Reality and Visualization Research at Bauhaus-Universität Weimar
Lab-Poster Session IEEE Virtual Reality 2015 (IEEE VR), Arles, France, March 2015.
[preprint]
- Kunert, A., Kulik, A., Beck, S., Froehlich B.
Photoportals: Shared References in Space and Time
In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW '14). ACM, New York, NY, USA, 1388-1399, February 2014
DOI=10.1145/2531602.2531727
[abstract, paper and video]
- Beck, S., Kunert, A., Kulik, A., Froehlich B.
Immersive Group-to-Group Telepresence (Best Paper Award)
IEEE Transactions on Visualization and Computer Graphics, 19(4):616-25, March 2013 (Proceedings of IEEE Virtual Reality 2013, Orlando, Florida).
[abstract][preprint][video]
- Kulik A., Kunert A., Beck S., Reichel R., Blach R., Zink A., Froehlich B.
C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments
In Proceedings of the 2011 SIGGRAPH Asia Conference (SA '11). ACM, New York, NY, USA, Article 188, 12 pages.
DOI=10.1145/2024156.2024222 doi.acm.org/10.1145/2024156.2024222
and
ACM Transactions on Graphics 30, 6, Article 188 (December 2011), 12 pages.
DOI=10.1145/2070781.2024222 doi.acm.org/10.1145/2070781.2024222
[abstract, paper and video] - Beck, S., Schneider, M., Fröhlich, B.
Multiple View Generation for Auto-stereoscopic Displays (Best Paper Award)
In Proceedings 7. Workshop "Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR", pp. 21-32, 2010.
[abstract][preprint][talk] - Smit, F. A., van Liere, R., Beck, S., Froehlich, B.
A Shared-Scene-Graph Image-Warping Architecture for VR: Low Latency versus Image Quality
Elsevier Computers and Graphics, vol 34 (1), pp 3-16, 2010.
[abstract][preprint] - Smit, F. A., van Liere, R., Beck, S., Froehlich, B.
An Image-Warping Architecture for VR: Low Latency versus Image Quality
IEEE Virtual Reality Conference 2009 (VR 2009), pp 27-34, 2009.
[abstract][preprint] - Wetzstein, G., Göllner, M., Beck, S., Weiszig, F., Derkau, S., Springer, J. P., Fröhlich, B.
HECTOR - Scripting-Based VR System Design
Poster at SIGGRAPH 2007.
[abstract][supplement][poster] - Springer, J. P., Beck, S., Weiszig, F., Fröhlich, B.
Multi-Frame Rate Rendering for Standalone Systems (2nd best paper award)
Proceedings 4. Workshop ,,Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR'', pp. 5564, 2007.
[abstract][preprint][talk at Workshop] - Springer, J. P., Beck, S., Weiszig, F., Reiners, D. , Froehlich, B.
Multi-Frame Rate Rendering and Display
Proceedings of the IEEE Virtual Reality 2007 Conference, pp. 195202, 2007.
[abstract][preprint][talk at VR2007] [video]