Building on Realism and Magic for Designing 3D Interaction Techniques (Tutorial)

The idea of directly manipulating 3D computer graphics includes grasping an object’s surface and deforming it far beyond the possibilities of physical matter.

Abstract

Imagination-based interaction can complement reality-based interaction in the design of 3D user interfaces.  This hybrid approach could lead to interface design guidelines that promote higher-level consistency, and thus usability, for a large range of diverse interfaces.

Publication

Kulik, A.
Building on Realism and Magic for Designing 3D Interaction Techniques
In: IEEE Computer Graphics and Applications, vol. 29, no. 6, pp. 22-33, Nov./Dec. 2009
[pdf] [DOI=10.1109/MCG.2009.115]