Project HygieneVR: Medical Training in VR
Prof. Dr. Bernd Fröhlich
Prof. Dr. med. Dr. PH Frank Kipp (Uniklinikum Jena)
M.Sc. Tony Jan Zöppig
MPH Veit Kinne (Uniklinikum Jena)
B.Sc. Manuel Hartmann
Degree | Study Programme | Examination Regulations | ECTS |
---|---|---|---|
M.Sc. | Computer Science for Digital Media | PV18 and lower | 15 |
M.Sc. | Computer Science for Digital Media | PV20 | 12 |
M.Sc. | Computer Science and Media | all | 15 |
M.Sc. | Human-Computer Interaction | PV17 and lower | 15 |
M.Sc. | Human-Computer Interaction | PV19 | 12/18 |
Motivation
Virtual Reality has been used in many areas of education and training in recent years. One area where it is increasingly being used is in the training of medical students. Complex medical procedures can be represented in VR so that students can repeat and practice them repeatedly, independent of the availability of special training equipment and test patients.
In this project, we will develop a prototype in collaboration with the University Hospital of Jena, which will allow the demonstration, practice and monitoring of a hospital hygiene procedure. The aim is to carry out a study using this prototype to compare the learning success and error rates of students between a conventional training procedure and a training procedure using VR.
At the beginning of the project we will get an overview of related work in the field of medical training in VR and develop concepts for the prototype. We want to answer the following questions: What interaction techniques are appropriate in the given context? How can the correct execution of the processes be monitored and supported? How can students and teachers collaborate?
In the course of the project, you will gain further skills in developing interaction designs for VR applications, realizing them using Unity and have the opportunity to develop and implement your own concepts. The results of the project will then be used to conduct a study with medical students.
Requirements
All participants should enjoy working in an interdisciplinary group, want to be creative, build prototypes, and be able to converse in English. In addition, you should have:
- Solid software programming / scripting experience (C#, C++, Python or similar). Experience in Unity and/or with VR is recommended.
- Genuine interest in Interaction Design and Studies
Assessment
The final assessment of your work will be conducted based on the project contributions of every team member, including:
- Quality and innovation of your practical results
- Active participation in the project during and in between weekly meetings
- Intermediate and final project presentations
- Documentation