Course Real-Time Rendering

Prof. Rhadamés Carmona, PhD

The goal of this course is to provide students with the theoretical and applied foundations for the design and analysis of efficient algorithms for problems involving geometric input and output. The course focuses on real-time problems in 2D- and 3D-graphics and visualization applications.

Through this course students learn to select, adapt and implement basic and advanced algorithms and data structures to solve concrete problems. Furthermore, they should be able to analyse the complexity of algorithms and data structures.

The accompanying lab classes provide students with the necessary skills to implement and test selected algorithms.

News

  • Written exam: February 20th, 10am - 12am, Audimax, Steubenstraße 6
    Enrollment: Sign up for the written exam through Bison.

Instructors

Prof. Dr. Rhadamés Carmona

Lecture Schedule

Wednesdays, 11:00 AM - 12:30 PM at Room 015, Bauhausstr. 11
Starts on October 16, 2019

Lab Class Schedule

Group A: Mondays, 9:15 AM - 10:45 AM at LiNT-Pool, Bauhausstr. 11
Group B: Tuesdays, 9:15 AM - 10:45 AM at LiNT-Pool, Bauhausstr. 11
Starts October 28 / 29, 2019

Target Audience

B.Sc. Medieninformatik (Wahlmodul)

M.Sc. Computer Science for Digital Media (Graphical and Interactive Systems, Electives)
M.Sc. Computer Science and Media (Interactive Information Systems, Electives)
M.Sc. Human-Computer Interaction (Electives)
M.Sc. Digital Engineering (Visualization and Data Science (VaDS), Electives)

ECTS

Lecture and Lab Class: 4.5 ECTS
Lecture, Lab Class and Final Project: 6 ECTS