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After spending time in VR | This installation has two parts- the 5 minute VR experience, and a 4 screen video installation. | ||
[[File:GiveTakeUnityShot.png|right|350px|Give and Take - Unity]] | |||
[[File:GiveTakeBasel06.png|right|350px|Give and Take - Video Installation]] | |||
The virtual environment was created in Unity by myself (Sarah) and Andreas. A minimal, atmospheric island was created as well as custom, illustrative-styled plants from digitally painted textures. Fog and mist effects were combined with gradual shifts in atmospheric lighting across the 5 minute duration within the VR. Microphone data (driving the breath visualisation) was processed in a MaxMSP patch and sent via OSC to Unity. | |||
After spending time breathing in the VR, the visitor is invited to sit in the 4-screen video installation, displaying: | |||
# a recording from within the VR environment | # a recording from within the VR environment | ||
# a time-delayed 'live' feed of the VR user while they were using the headset | # a time-delayed 'live' feed of the VR user while they were using the headset | ||
# a | # a composition of footage suggesting human / environment / material entanglements as seen across multiple societal, infrastructural, and individual scales, created by Michaela. | ||
# an Google-Earth animation which travels from the global scale to the city | # an Google-Earth animation which travels from the global scale to the city scale, created by Michaela. |
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