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User needs the VR Controller as well as VR Glasses. As the user enter the VR scene, an empty blue world with a word pause appears. The user is actually in a souvenir ball with particles that serves as snow. There is nothing much in this state but the user can trigger the next state by shaking one of the VR Controllers. As the VR Controller moves up and down and rotates, so does the souvenir ball where the user is in. The Skybox also change from blue with "PAUSE" to "REWIND" with some images circulating the souvenir ball. When it is triggered enough a word "PLAY" will appear for a while, the whole events are played from timelines 1 to 10. The particle changes its movement as the ball is rotated. | User needs the VR Controller as well as VR Glasses. As the user enter the VR scene, an empty blue world with a word pause appears. The user is actually in a souvenir ball with particles that serves as snow. There is nothing much in this state but the user can trigger the next state by shaking one of the VR Controllers. As the VR Controller moves up and down and rotates, so does the souvenir ball where the user is in. The Skybox also change from blue with "PAUSE" to "REWIND" with some images circulating the souvenir ball. When it is triggered enough a word "PLAY" will appear for a while, the whole events are played from timelines 1 to 10. The particle changes its movement as the ball is rotated. | ||
See the demo here | |||
https://vimeo.com/363434492 | |||
== Events breakdown == | == Events breakdown == |
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