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Both inspired by and using actual footage from the anime ‚Mind Game‘ the scene opens in, what could be understood as, an ‚out-of- | Both inspired by and using actual footage from the anime ‚Mind Game‘ the scene opens in, what could be understood as, an ‚out-of-body experience'. The opening scene the VR visitor sees, is of a small figure, alone, in a vast black space, confused - Are you seeing yourself from outside your body? Then suddenly a screen appears, revealing that this figure is also inside a digital space. | ||
[[File:Scene1.3.png]] | [[File:Scene1.3.png]] | ||
The second featured artwork is Sarah Schönfeld‘s work ‚All You Can Feel‘, which shows photographs of liquified drugs and other neurotransmitters - including Ketamine - exposed on photonegatives. The work shows these substances as round molecules, or orbs/planets. Hereby, casting them in an unusually artistic light that focuses more on structures and colours as opposed to the bodily effect/high. In this way the video is both an introduction into the bio-chemical first phase of a Ketamine therapy, when the liquified drug is introduced to the body, but also my personal alternate view on a medical (& societal) topic. | The second featured artwork is Sarah Schönfeld‘s work ‚All You Can Feel‘, which shows photographs of liquified drugs and other neurotransmitters - including Ketamine - exposed on photonegatives. The work shows these substances as round molecules, or orbs/planets. Hereby, casting them in an unusually artistic light that focuses more on structures and colours as opposed to the bodily effect/high. In this way the video is both an introduction into the bio-chemical first phase of a Ketamine therapy, when the liquified drug is introduced to the body, but also my personal alternate view on a medical (& societal) topic. |
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