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Hsiaopeikao (talk | contribs) No edit summary |
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(6) Sounds editing in Unity is the very important thing I should improved. For this time, I didn’t put any sounds in Unity, All the background sounds, sound effects are added and edited in Final cut pro. | (6) Sounds editing in Unity is the very important thing I should improved. For this time, I didn’t put any sounds in Unity, All the background sounds, sound effects are added and edited in Final cut pro. | ||
(7) after experimenting a lot with Timelines and testing the scene with FPS Controller, in the end I actually deleted FPS Controller and use Camera when I made the final version, which I think it can show a relative completed environment with the better consistency of the work, but at the same time I don't think it is a good idea to animated the perspective of the players. so in my next work, when it is possible to try out VR works in DBL lab again, I will use FPS Controller and make interactions parts with scripts instead of just animating. | |||
'''Attribution''' | '''Attribution''' | ||
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