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m (→Inside Unity) |
m (→Inside Unity) |
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The intensity of the external spaces is increased by working with simulating weather conditions that invoke sensory memories of a heatwave, the smell of hot pavement or cooling summer rain on the asphalt. A blurring, wavering heat distortion effect, a damp fog or wet puddles on the pavement. | The intensity of the external spaces is increased by working with simulating weather conditions that invoke sensory memories of a heatwave, the smell of hot pavement or cooling summer rain on the asphalt. A blurring, wavering heat distortion effect, a damp fog or wet puddles on the pavement. | ||
[[File:Fog_on_street .mov]] | |||
[[File:Heatdistortion.mov]] | |||
<gallery> | <gallery> | ||
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File:Heatdistortion.png | File:Heatdistortion.png | ||
</gallery> | </gallery> | ||
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