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m (→Process) |
m (→Process) |
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The models are cleaned up and sculpted in Cinema4D. | The models are cleaned up and sculpted in Cinema4D. | ||
I considered working with Meshmixer to combine and ‘mesh’ different models together into a type of hybrid body-street sculpture but currently the main assembly is done directly inside Unity to allow for more flexibility and options to immediately test camera angels. | I considered working with Meshmixer to combine and ‘mesh’ different models together into a type of hybrid body-street sculpture but currently the main assembly is done directly inside Unity to allow for more flexibility and options to immediately test camera angels. | ||
<gallery> | |||
File:Process_unity1.png | |||
File:Process_unity2.png | |||
File:Process_unity3.png | |||
File:Process_unity4.png | |||
File:Process_unity_gameview.png | |||
File:Process_unity_sculpturescene.png | |||
</gallery> | |||
'''Additional experiments in Cinema4D:''' | '''Additional experiments in Cinema4D:''' |
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