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In order to make this scene more dynamic and interactive, I tried to make some randomness and interaction. At first, I would like to make a random shapes creation system come from the sky. It would automatically create random colourful shapes and fall onto the terrain floor. When the FPS character came across with some objects in the terrain, there will be a scoring system sound effect and cumulative scores. | In order to make this scene more dynamic and interactive, I tried to make some randomness and interaction. At first, I would like to make a random shapes creation system come from the sky. It would automatically create random colourful shapes and fall onto the terrain floor. When the FPS character came across with some objects in the terrain, there will be a scoring system sound effect and cumulative scores. | ||
In order to function the scoring and sound collecting interactive system, I made several individual self- rotating torus on the terrain for the SFP player to collect. I hope I can fix this problem later on. | In order to function the scoring and sound collecting interactive system, I made several individual self- rotating torus on the terrain for the SFP player to collect. I hope I can fix this problem later on. | ||
[[File:spawnobject.png|400px]] | [[File:spawnobject.png|400px]] | ||
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[ https://youtu.be/zNrroY6jN1w] | [ https://youtu.be/zNrroY6jN1w] | ||
''The spawnobjects scene'' | |||
[[:File:spawnobjects.mp4]] | |||
Interim documentation video | Interim documentation video | ||
[[:File:2020-06-15 22-20-30.mkv]] | [[:File:2020-06-15 22-20-30.mkv]] |
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