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Here is how the game would work in theory: | Here is how the game would work in theory: | ||
Every level contains one puzzle that is split into two parts, one part for each of the players. For example player one has the base information in their patcher that player two needs to understand and solve their side of the puzzle. So, player one needs to convey this information to player two by writing it to them via the message boxes. Player two can then use this information to decode their side of the puzzle and get for exampel a number code. This code (new information) then can be conveyed back to player one because they both need the code to "unlock" a prize for solving the puzzel but most importantly both players are needed to move forward in the game | Every level contains one puzzle that is split into two parts, one part for each of the players. For example player one has the base information in their patcher that player two needs to understand and solve their side of the puzzle. So, player one needs to convey this information to player two by writing it to them via the message boxes. Player two can then use this information to decode their side of the puzzle and get for exampel a number code. This code (new information) then can be conveyed back to player one because they both need the code to "unlock" a prize for solving the puzzel but most importantly both players are needed to move forward in the game | ||
This game is build on the curiousness of a human and the willingness to work together, to achive a goal, as well as the friendliness/understanding to share the information, so both player can get to the reward and advance in the game. | This game is build on the curiousness of a human and the willingness to work together, to achive a goal, as well as the friendliness/understanding to share the information, so both player can get to the reward and advance in the game. | ||
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Here are the MAX patchers for the two players: | '''''Here are the MAX patchers for the two players:''''' | ||
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