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The more attack we have, the sharper the sound. That implies that drum like sounds would be further into the screen and sound with soft onsets, like a soft bowed violin will be closer to us. Not that adding just this one dimension enables us to discern a much greater variety of sounds now. | The more attack we have, the sharper the sound. That implies that drum like sounds would be further into the screen and sound with soft onsets, like a soft bowed violin will be closer to us. Not that adding just this one dimension enables us to discern a much greater variety of sounds now. | ||
=Description of the classifier code= | |||
There are a few new elements that we added to our code this week. We added a new class called 'KMeans'. Inside this class will be the guts of our classifier. To be able to successfully classify a new point (or sound), the classifier needs to know a few things in advance: | |||
* it needs to know all given points (i.e. the measurements of sounds we want to compare out new sound to) | |||
=Homework= | =Homework= |