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So my hardware part of my project was clear, i need a interface which is able to convert the digital and analog modulation data. In parallel to the project module i was doing the course "Analog Circuits and Interfaces" with Clemens Wegener. Together with my friend Paul Plattner we developed our [[CV Interface and Function Generator]]. This device was able to do exactly what i needed for this project, only restriction - it was just 2x2 In/Out Channels (check link for more info). | So my hardware part of my project was clear, i need a interface which is able to convert the digital and analog modulation data. In parallel to the project module i was doing the course "Analog Circuits and Interfaces" with Clemens Wegener. Together with my friend Paul Plattner we developed our [[CV Interface and Function Generator]]. This device was able to do exactly what i needed for this project, only restriction - it was just 2x2 In/Out Channels (check link for more info). | ||
Also in parallel i took the course "Maschinelles Lernen" by Alexander König, because my interest in AI was constantly growing already, tho i didn't know much about it. Through this seminar I learned a lot more about it, | Also in parallel i took the course "Maschinelles Lernen" by Alexander König, because my interest in AI was constantly growing already, tho i didn't know much about it. Through this seminar I learned a lot more about it, but the result wasn't to start coding or using AI algorithms at this point but instead i came to discover the Concept or the Idea of Artificial Consciousness, which isn't a applied thing like Artificial Intelligence but more a philosophical discussion about what makes a system being alive and what not and what does intelligence even mean and how is that different to being some (more or less) intelligent being that is able to experience its own existence and the world. | ||
Georg Trogemann and Ursula Damm guided me to a paper by David Chalmers from 1995 called "the hard problem of consciousness". Through which i found the place or better to say the people who scientifically work on those topics for long time, which was great for me because i was interested in the phenoma of consciousness and the philosophy of mind since my school days and tho i cancelled my philosophy study in Rostock my general interest in philosophy never really disappeared. Still it felt like finding it again with this topic and connection to my other work in the media art study. | |||
So i spend a lot of time of this course reading papers or hearing podcasts with very different people talking about the topic of AI and Consciousness - philosophers, physicians, media scientists, neuro scientists, psychologists, psychotherapists, biologists, Ethnopharmakologists, ... | |||
The still young scientific field of Consciousness is quite widely spread across different scientific disciplines. Young in the sense that its still in the beginning states. | |||
I found it hard at that time to directly come up with making coding experiments from the topics and ideas i had or read about, mainly because my programming skills weren't that sophisticated yet i guess. As i said the classical way to go for coding/using neural networks wasn't what i was searching for at that stage. I needed to take a step back first and try to really understand whats going on on the computational level in all those different | |||
approaches one could take to the summed technical term "Artificial Intelligence". | |||
Through different presentations during the course i got to know much new very creative Works and approaches towards AI like from Ian Cheng for example, which i found highly inspirational. this was giving me some ideas and directions towards i want to go. | |||
So i got back to Processing and practised with Daniel Shiffmanns Book "The nature of code". Starting with Steering Behaviour and the Vector Math Basics to Autonomous Agents and Genetic Algorithms. My aim at that time actually was to in the end of the course be able to write my own "intelligent" agents with super simple neural network algorithms. I didnt got that far to neural nets because the topic of evolutionary computing based artificial life simulations took a while to get into but also was very interesting for me. So i decided do make my project based around that. | |||
Time to come to the actual project, "Artificial Ocean". Please take a look at the video for visual documentation of the setup, some recorded final outcomes and a very amateurish recording of a very early test projection in my living room (due to covid19 situation i wasn't able to access any university infrastructure) (due to my inability to take the time to make a better recording the quality got really bad) | |||
It was planned to be a simple wall projection installation. No special forms or mask in the projection mapping stage. The style should be generative, so basically a sound and video setup that constantly generates relative, continously changing output from "itself" (based on the Artificial Life Simulation running in the background). So i thought about 3 Layers. Video, Audio, Computation. Connected through abstract relations. |
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