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Phanchris5 (talk | contribs) (Huy Cuong Phan: Immersive Essay - Silent Hill Mythology: The Fog World & Other World) |
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Name: Huy Cuong Phan Matriculation number: 124851 | Name: Huy Cuong Phan | ||
Matriculation number: 124851 | |||
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I enrolled in the course "Immersive Essays" out of curiosity to explore the creation of game-like works in Unity with an artistic approach. Initially, I lacked an understanding of video essays and struggled to identify a suitable topic for the course. However, I stumbled upon a compelling video essay about the horror game, Silent Hill, which offered a comprehensive analysis of its symbols and storyline. This experience motivated me to pursue a project inspired by this iconic video game, envisioning the development of a Silent Hill-inspired world within my imagination. | I enrolled in the course "Immersive Essays" out of curiosity to explore the creation of game-like works in Unity with an artistic approach. Initially, I lacked an understanding of video essays and struggled to identify a suitable topic for the course. However, I stumbled upon a compelling video essay about the horror game, Silent Hill, which offered a comprehensive analysis of its symbols and storyline. This experience motivated me to pursue a project inspired by this iconic video game, envisioning the development of a Silent Hill-inspired world within my imagination. | ||
Throughout the semester, I encountered numerous challenges with coding, environmental design, particle systems, and other technical aspects. Despite these obstacles, I persevered and managed to create a minimum viable product by the end of the term. To track my progress, I documented my journey in a logical and organized manner: | Throughout the semester, I encountered numerous challenges with coding, environmental design, particle systems, and other technical aspects. Despite these obstacles, I persevered and managed to create a minimum viable product by the end of the term. To track my progress, I documented my journey in a logical and organized manner: |
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