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[[:Category:Fachmodul|Fachmodul]] | [[:Category:Fachmodul|Fachmodul]] | ||
'''Sound Source - Light Sink''' | '''Sound Source - Light Sink'''<br> | ||
''Instructor:'' [[Clemens Wegener]]<br> | |||
''Instructor:'' [[Clemens Wegener]] | ''Credits:'' 6 [[ECTS]], 3 [[SWS]]<br> | ||
''Capacity:'' max. 12 students<br> | |||
''Credits:'' 6 [[ECTS]], 3 [[SWS]] | ''Language:'' Deutsch/English by preference<br> | ||
''Location:'' Marienstr. 7, R104<br> | |||
''First Meeting:'' Tue, 17th Oct, 3:15pm - 5:30pm | |||
==Description== | ==Description== | ||
In the course 'Sound Source - Light Sink' we want to deal with the interaction of sound and light. Different possibilities of lighting as well as audio recording and playback will be brought into synchronization. For this purpose we want to control LEDs or DMX spotlights via Auduino synchronously to an audio recording. In a first step we will create a light and sound composition. Afterwards we will learn how sound and light can be translated and synchronized to each other in real time. For this we use the graphical programming language Pure Data. | In the course 'Sound Source - Light Sink' we want to deal with the interaction of sound and light. Different possibilities of lighting as well as audio recording and playback will be brought into synchronization. For this purpose we want to control LEDs or DMX spotlights via Auduino synchronously to an audio recording. In a first step we will create a light and sound composition. Afterwards we will learn how sound and light can be translated and synchronized to each other in real time. For this we use the graphical programming language Pure Data. |