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[[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]] | [[File:SteffensSemantischeSchalen.jpg|alt=semantische Schalen|thumb|[[File:Blk - wht - blu.jpg|thumb|result black / white / blue]][[File:CodeRed.jpg|thumb|result black / white / red]]Semantische Schalen[[File:CinematicSphere.png|alt=Image of a mapped shader|thumb|Image of a mapped shader]]]] | ||
== '''''My arty / technical | == '''''My arty / technical concept''''' == | ||
All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of & in Life to make order from noise. It is a metaphorical hint & a first advise given to me in the lectures of Professor Christof Windgaetter. | All these thoughts appear kind of autopoietic yet randomly. But one fact I discovered is to recognize the opposites / contraries of & in Life to make order from noise. It is a metaphorical hint & a first advise given to me in the lectures of Professor Christof Windgaetter. | ||
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''The | ''The answer:'' | ||
I build a shader / video mapping sphere dealing with contraries & randomness itself on an highly aesthetical level. | I build a shader / video mapping sphere dealing with contraries & randomness itself on an highly aesthetical level. | ||
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I want to learn & use this tool for blending all three layers into on via multiply blend mode & render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool: | I want to learn & use this tool for blending all three layers into on via multiply blend mode & render it out to a movie with 1 minute length. This movie serves as the raw material for the mapping in the next tool: | ||
''Unity 3d /Shaderlab'' | ''Unity 3d /Shaderlab:'' | ||
I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that & an art app that captures the buyers attention for a while. Because the mapping is dynamic & the sphere itself changes constantly we have a multidynamic experience delivered. | I use Unity to make a shader, that gets mapped with the movie. I expect some mesmerizing footage from that & an art app that captures the buyers attention for a while. Because the mapping is dynamic & the sphere itself changes constantly we have a multidynamic experience delivered. |
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