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===Build a Paper-Prototype=== | ===Build a Paper-Prototype=== | ||
Now as you know what you are going to test you can build your prototype. It needs to simulate the situations that can occur when the participants do the task you gave them. So at least you need to cover the possibilities to resolve the task and some sideways that don't lead to the task's solution. Otherwise the Participant will try to interact and your prototype will not be up to responding and "crashes". | Now as you know what you are going to test you can build your prototype. It needs to simulate the situations that can occur when the participants do the task you gave them. So at least you need to cover the possibilities to resolve the task and some sideways that don't lead to the task's solution. Otherwise the Participant will try to interact and your prototype will not be up to responding and "crashes". | ||
If you test with paper prototypes | ===The role of the "computer"=== | ||
the | If you test with paper prototypes you need a "computer" who changes the prototype according to the users interactions. To change the screens, write notes and communicate with the user will not work in one time. | ||
The computer should only react on appropriate input: tapping, dragging etc. with the finger on the screen and text input via writing on the screen via a non-permanent marker. | The computer should only react on appropriate input: tapping, dragging etc. with the finger on the screen and text input via writing on the screen via a non-permanent marker. | ||
the computer should be very familiar with the product and the planned interactions so the screen are changed correctly. | the computer should be very familiar with the product and the planned interactions so the screen are changed correctly. |