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[http://creativecommons.org/licenses/by-sa/3.0/ http://i.creativecommons.org/l/by-sa/3.0/88x31.png] | [http://creativecommons.org/licenses/by-sa/3.0/ http://i.creativecommons.org/l/by-sa/3.0/88x31.png] | ||
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Please note that images may have different licences. | Please note that images may have different licences. | ||
==Preface== | ==Preface== | ||
This Course was | This Course was originally created for the Werkmodul [[IFD:Designing_For_Action]] | ||
'''goals:''' This guide is aimed at students who want to develop new products, services, software or websites. We cover the whole interaction design process in a brief and understandable way and enable students to understand the most important terms so that they can read the literature. | '''goals:''' This guide is aimed at students who want to develop new products, services, software or websites. We cover the whole interaction design process in a brief and understandable way and enable students to understand the most important terms so that they can read the literature. | ||
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The interaction is simulated by manually changing parts of the paper-Interface. E.g. You draw a dialogue box on paper and place it over the rest of the interface if the user triggers the action that shall make it appear. Or if a "link" is clicked you change all parts of the site that are supposed to be different from the old one. | The interaction is simulated by manually changing parts of the paper-Interface. E.g. You draw a dialogue box on paper and place it over the rest of the interface if the user triggers the action that shall make it appear. Or if a "link" is clicked you change all parts of the site that are supposed to be different from the old one. | ||
[http://www.alistapart.com/articles/paperprototyping/ AListApart on paper-prototyping] | |||
====Materials==== | ====Materials==== | ||
[[File:PaperPrototyping_Materialien.jpg|right|200px|thumb|Almost everything is in your office already]] | [[File:PaperPrototyping_Materialien.jpg|right|200px|thumb|Almost everything is in your office already]] | ||
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Having a list with what causes the user problems you know can refine your work. In early stages you will have seen which of some different ways will be dismissed and which will be further explored. | Having a list with what causes the user problems you know can refine your work. In early stages you will have seen which of some different ways will be dismissed and which will be further explored. | ||
In later phases of your project you will have a list with ranked problems that need to be resolved. Start with the ones you consider the most serious and solve the problems. In doing so you often can build on the think-aloud-protocol you wrote. It give insight in the way the users think about the actions they took and about the responses of the software. This will help you to find a decent solution that will work better. | In later phases of your project you will have a list with ranked problems that need to be resolved. Start with the ones you consider the most serious and solve the problems. In doing so you often can build on the think-aloud-protocol you wrote. It give insight in the way the users think about the actions they took and about the responses of the software. This will help you to find a decent solution that will work better. | ||
[[Category:Design]] | |||
[[Category:Courses]] | |||
[[Category:Student]] | |||
[[Category:Jan Dittrich]] | |||
[[Category:Jens Geelhaar]] | |||
[[Category:Interaktion]] | |||
[[Category:Interface-Design]] | |||
[[Category:Design]] | [[Category:Design]] |