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[[File:Zoetrop.jpg|thumb|250px|3D prototype of a printable zoetrope with an optical shutter automatic]] | [[File:Zoetrop.jpg|thumb|250px|3D prototype of a printable zoetrope with an optical shutter automatic]] | ||
3d animation is on of the few movie genres which is almost fully created in digital work. Places and characters are digital. Camera and lighting is digital. And even the carrier medium isnt analog film anymore in many cases. (Pleas note, that we are not referring to Stop-Motion Animation which is actually an analog media.) The possibility to create a movie fully virtual, distinguishes the 3d animation movie from its analog forerunners. This speciality shall be the starting point of our project. We want to create an alternative draft to the digitalisation of analog medias and analogize a digital media instead. The 3d printer as a distinct media can realize digital operation into analog object. Therefore it is the perfect tool for our aim. Considering this, we are also interested in the abstraction of the printed result, that automatically appears while printing. (Due to the small resolution of the model and the visible plastic layers, created by the printhead) | 3d animation is on of the few movie genres which is almost fully created in digital work. Places and characters are digital. Camera and lighting is digital. And even the carrier medium isnt analog film anymore in many cases. (Pleas note, that we are not referring to Stop-Motion Animation which is actually an analog media.) The possibility to create a movie fully virtual, distinguishes the 3d animation movie from its analog forerunners. This speciality shall be the starting point of our project. We want to create an alternative draft to the digitalisation of analog medias and analogize a digital media instead. The 3d printer as a distinct media can realize digital operation into analog object. Therefore it is the perfect tool for our aim. Considering this, we are also interested in the abstraction of the printed result, that automatically appears while printing. (Due to the small resolution of the model and the visible plastic layers, created by the printhead) | ||
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=== [[/Tchotchkes/]]/[[/TchotchkesENG/|''Tchotchkes'' ]] Thorsten Haase === | === [[/Tchotchkes/]]/[[/TchotchkesENG/|''Tchotchkes'' ]] Thorsten Haase === | ||
:Du kannst sie ........... DRUCKEN. | :Du kannst sie ........... DRUCKEN. | ||
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=== [[/Stützstruktur durch Rhino-Grasshopper/]] Manuel Aust === | === [[/Stützstruktur durch Rhino-Grasshopper/]] Manuel Aust === | ||
[[File:Vectoren 001.jpg|thumb|250px|Beispiel Vectorenausgabe]] | [[File:Vectoren 001.jpg|thumb|250px|Beispiel Vectorenausgabe]] | ||
Da der | Da der RapMan auf Grund seiner technischen Struktur keine Objekte erstellen kann deren Wandungen eine Neigung von 45° übersteigen. Da dies aber nicht in allen Fällen vermeidbar ist, habe ich mir zum Ziel gestzt mit Hilfe von Rhino-Grasshopper eine Definition zu erstellen welche es mit Hilfe von Vectorenberechnungen der Oberflächennormalen an den notwendigen Stellen Stütztstrukturen hinzufügt. | ||
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=== [[/LEDs Eindrucken/]] Katharina Esters === | === [[/LEDs Eindrucken/]] Katharina Esters === |