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===how to use this course and how it is structured=== | ===how to use this course and how it is structured=== | ||
This course aims for covering the whole design process. This means you will learn | This course aims for covering the whole design process. This means you will learn | ||
* To find out what you need to consider in your design in | * To find out what you need to consider in your design. This is done by gathering informations about user goals, existing problems and already existing solutions - all covered in "Explore your idea" | ||
* To realize your (preliminary) designs. Techniques for doing this without coding is covered in the | * To realize your (preliminary) designs. Techniques for doing this without coding is covered in the section "techniques for designing". The Sections "Basics of Psychology" and "Principles and best Practices" will provide you the informations to make your applications easy to use. | ||
* To test your design and to realize interactive prototypes of it. | * To test your design and to realize interactive prototypes of it. Some things that seem to be great turn out to be unsuitable for your users. You will get all sorts of interesting insights that will help you in improving your ideas. This is covered in "Get to know if your ideas work!" | ||
[[File:IterativeDesign.png|300px|iterative design process]] | |||
What is special about the interaction design process is that you don't do exploration-design-testing only once but you go through this circle several times, improving your design further and further by working on it from different perspectives and checking with reality. It helps as well to be more creative at the end: by dealing with your users, you will see your designs from a new perspective and so develop new ideas. | |||
When you design minor features, you don't need to do all steps each time you try to solve a problem. It is very common to design, test and refine the design based on the test's results to test again. | |||
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* You can apply this to your problems. small and big ones. | * You can apply this to your problems. small and big ones. | ||
*established | *established | ||
The | The iterative design process helps you to structure your design process. It is an easy to use cycle model, which steps you can follow. | ||
The model is called iterative because you will go through the all or a part of the steps several time. Doing all steps one after the other one time is known as an "iteration". Each time you do so, you improve your product and | The model is called iterative because you will go through the all or a part of the steps several time. Doing all steps one after the other one time is known as an "iteration". Each time you do so, you improve your product and your ideas will evolve from being abstract to more and more concrete products. | ||
The model can be applied for designing the general product as well as for designing a small feature. You don't need to do all steps each time you try to solve a problem. It is very common to design, test and refine the design based on the test's results to test again. But you should at least consider the possibility to research. | The model can be applied for designing the general product as well as for designing a small feature. You don't need to do all steps each time you try to solve a problem. It is very common to design, test and refine the design based on the test's results to test again. But you should at least consider the possibility to research. | ||
So what is all that good for? Following the steps helps you to understand your users by doing research. So you don't design for non-existing needs or interfaces nobody can use | So what is all that good for? Following the steps helps you to understand your users by doing research. So you don't design for non-existing needs or interfaces nobody can use. | ||
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'''A small Example:''' | '''A small Example:''' | ||
Imagine you design a new mobile phone. You can use the process that is suggested here to design the general product: You will research how people will use the phone, you will determine which features you need for meeting the users needs. Than you will design how all features work together in the phone and how it will look like. At the end you test it. | Imagine you design a new mobile phone. You can use the process that is suggested here to design the general product: You will research how people will use the phone, you will determine which features you need for meeting the users needs. Than you will design how all features work together in the phone and how it will look like. At the end you test it. |