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| == Setup XCode == | | == Setup XCode == |
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| == Links & Resources ==
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| === Official ===
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| * [http://developer.apple.com/iphone/manage/overview/index.action Bauhaus-iPhone @ developer.apple.com]
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| * Apple's User Interface Guidelines for the iPhone Plattform: [http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html User Experience]
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| === Tutorials & Online-Courses ===
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| * '''[http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.stanford.edu.2024353965.02024353968 iTunes U: Stanford Programming iPhone Course]'''
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| * [http://icodeblog.com/2008/07/26/iphone-programming-tutorial-hello-world/ iCodeBlog iPhone Tutorials]
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| === Literatur ===
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| * '''O'Reilly: Head First iPhone Development, ISBN 978-0-596-80354-4'''
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| * O'Reilly & MAKE: iPhone Open Application Development, ISBN 9780596516642
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| * O'Reilly iPhone Game Development: Paul Zirkle & Joe Hogue, ISBN 978-0-596-15985-6
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| * Beginning iPhone Development: Dave Mark, Jeff LaMarche, ISBN 978-1430224594
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| * iPhone SDK Programming, Advanced Mobile Development: Maher Ali, ISBN 978-0-470-68398-9
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| * iPhone Advanced Projects: Apress, ISBN 978-1430224037
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| * iPhone Design Award Winning Projects: Apress, ISBN 978-1-4302-7235-9 & eBook ISBN: 978-1-4302-7234-2
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| * Beginning iPhone SDK Programming with Objective-C, Wei-Meng Lee, ISBN 978-0470500972
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| * Pragmatic iPhone 3.0 SDK Development: Bill Dudney & Chris Adamson. ISBN 978-1-93435-625-8
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| * Web-Applications: Professional iPhone and iPod Touch Programming - Building Applications for Mobile Safari, ISBN 978-0-470-25155-3
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| Hinweis: Beim Kauf englischsprachiger Literatur bitte beachten, dass diese nicht der deutschen Buchpreisbindung unterliegt (z.B. Head First iPhone Dev im Januar 2010 bei Thalia 48,-, bei Amazon 27,-)!
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| {{Template:iPhoneDev}} | | {{Template:iPhoneDev}} |