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==Course description== | ==Course description== | ||
''Breaking the Timeline'' investigates the recent developments in performative audiovisual artworks and experiments. The third dimension of the moving image is time. Manipulation of the timeline means taking control over the creative potential of this dimension. Editing film or video transforms footage into a movie, thus film and video aren't necessarily linear, but stay static in their determined timeline. Video made analog real-time effects popular but todays graphics processors in computers make it possible to fully explore the real-time | ''Breaking the Timeline'' investigates the recent developments in performative audiovisual artworks and experiments. The third dimension of the moving image is time. Manipulation of the timeline means taking control over the creative potential of this dimension. Editing film or video transforms footage into a movie, thus film and video aren't necessarily linear, but stay static in their determined timeline. Video made analog real-time effects popular but todays graphics processors in computers make it possible to fully explore the real-time potential of digital image and sound. | ||
In the course we will gain the theoretical and historical background knowledge and develop the necessary technical skills to create instruments performances and installations. | In the course we will gain the theoretical and historical background knowledge and develop the necessary technical skills to create instruments, performances and installations. | ||
==Deutsche Kurzbeschreibung== | ==Deutsche Kurzbeschreibung== | ||
Spätestens seit dem ersten Scratchen ist die zeitliche linearität beim Abspielen von Medien abgebrochen. Seit dem hat sich jedoch viel getan: Techniken des Looping und Sampling sind auch auf die visuellen Medien übergegangen. Mit Video wurden analoge Echtzeiteffekte populär, aber erst die Rechenkapazitäten von Computern machen es möglich das Potential der digitalen Echtzeitmedien in Bild und Ton zu bearbeiten. | |||
Im Kurs werden wir das theoretische und geschichtliche Hintergrundwissen erarbeiten und die notwendigen technischen Fähigkeiten erlernen um Instrumente, Performances und Installationen zu entwickeln. | |||
==Admission requirements== | ==Admission requirements== | ||
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[[Category:Fachmodul]] | [[Category:Fachmodul]] | ||
[[Category:Max Neupert]] | [[Category:Max Neupert]] | ||
[[Category:Pure data]] |