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This class will be grade based on one assignment divided in three mayor tasks, which are complementary. In other words, the first task will be a preparation for the second and the third one is a compilation of the first two. In the end, the final assignment will be the result of the work that will be developed during the semester: | This class will be grade based on one assignment divided in three mayor tasks, which are complementary. In other words, the first task will be a preparation for the second and the third one is a compilation of the first two. In the end, the final assignment will be the result of the work that will be developed during the semester: | ||
* '''Mobile applications for cultural purposes - 5 to 10 min presentation (15%)'''<br/>Based on a given table of analysis, each student will choose an application (for any of the mobile operational systems) and present for the classes. Some items such as design, HCI and so one should be observed. If possible, the students should install and test it by themselves. When it is not possible, the evaluation could be based on the developers information. <br/>The presentation should be a short slide collection, with a description of the application, contextualizing it, plus the application screens, pointing the suggested observed points.<br/>Slides in a PDF format should be delivered electronically after the presentation in order to complete the task. | |||
Based on a given table of analysis, each student will choose an application (for any of the mobile operational systems) and present for the classes. Some items such as design, HCI and so one should be observed. If possible, the students should install and test it by themselves. When it is not possible, the evaluation could be based on the developers information. | |||
The presentation should be a short slide collection, with a description of the application, contextualizing it, plus the application screens, pointing the suggested observed points. | |||
Slides in a PDF format should be delivered electronically after the presentation in order to complete the task. | |||
* '''Seminary presentation – 15 to 30 minutes (40%)'''<br/>Each student should present a conceptual prototype, developed for mobile devices, for cultural purposes.<br/>It is encouraged to be developed using the Weimarpedia ([http://www.weimarpedia.de]) content, but not restricted to.<br/>Another possibility is to analyse an existing mobile app for cultural purposes, and propose a new conceptual model inspired on it. <br/>For the conceptual model is expected to show, at least, one complete feature navigation, instead of just a “welcome screen”. The student should provide the entire mock-up for accessing a functionality. For instance, if the user wants to select a feature from the welcome screen, which steps (and how many “buttons” should be pressed) until achieve the desired information.<br/>It is expected for this exercise the use of HCI and design guidelines for the interface design and navigation. For instance, following the guidelines developed for iOS and Android platforms (according to the students’ choice), such as: <br/>- Android Design: [http://developer.android.com/design/index.html]<br/>- iOS Human Interface Guidelines:[http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/] <br/>What will be evaluated in this Assignment: design aspects, navigation and justification of the chosen solutions. | |||
Each student should present a conceptual prototype, developed for mobile devices, for cultural purposes. | |||
It is encouraged to be developed using the Weimarpedia (www.weimarpedia.de) content, but not restricted to. | |||
Another possibility is to analyse an existing mobile app for cultural purposes, and propose a new conceptual model inspired on it. | |||
For the conceptual model is expected to show, at least, one complete feature navigation, instead of just a “welcome screen”. The student should provide the entire mock-up for accessing a functionality. For instance, if the user wants to select a feature from the welcome screen, which steps (and how many “buttons” should be pressed) until achieve the desired information. | |||
It is expected for this exercise the use of HCI and design guidelines for the interface design and navigation. For instance, following the guidelines developed for iOS and Android platforms (according to the students’ choice), such as: | |||
What will be evaluated in this | * '''Short essay production – 1000 words +samples and references (40%)'''<br/>The content present during the short seminary must be also presented as an essay. It must have: 100 to 150 words as a short introduction plus 800 to 1000 words of development. Samples and references will not figure in this account, but they must figure inside the essay. Complete references are required.<br/>The topic of the essay can be an academic report regarding the seminary presentation, or another topic regarding mobile culture and urban spaces.<br/>What will be evaluated in this assignment: ability to express in written format, content structure and content quality, plus the correct use of references. In this assignment will not be corrected grammar or vocabulary, as far the student can express the content properly. | ||
* '''Participation in class / activities (5%)'''<br/>The student participation will be count, especially to round up - or not - the final grade. | |||
The student participation will be count, especially to round up - or not - the final grade. | |||
==Class schedule and details== | ==Class schedule and details== |
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