emailconfirmed
1,824
edits
(Created page with "== Analyzing Gestalt == Part I of "Gestalting Code - Coding Gestalt" ---- === Introduction === ==== Theory ==== # Introduction to Gestalt Theory ...") |
(layout) |
||
Line 1: | Line 1: | ||
= Analyzing Gestalt = | |||
Part I of [[GMU:Gestalting Code|"Gestalting Code - Coding Gestalt"]] | Part I of [[GMU:Gestalting Code|"Gestalting Code - Coding Gestalt"]] | ||
== Introduction == | |||
=== Theory === | |||
# Introduction to Gestalt Theory | # Introduction to Gestalt Theory | ||
Line 13: | Line 12: | ||
# The Gestalt Laws | # The Gestalt Laws | ||
=== Games of Perception === | |||
'''Pen and Paper''' | '''Pen and Paper''' | ||
Line 26: | Line 25: | ||
* Crowd Sourcing | * Crowd Sourcing | ||
== Outlines of Shapes == | |||
=== Theory === | |||
# Analyzing Visual Form | # Analyzing Visual Form | ||
Line 48: | Line 46: | ||
* Nested Blobs + Trees of Blobs | * Nested Blobs + Trees of Blobs | ||
== Skeletons of Shapes == | |||
=== Theory === | |||
# Leytons Theory of Shape | # Leytons Theory of Shape | ||
# Skeletonization Algorithms | # Skeletonization Algorithms | ||
=== Hands-On === | |||
'''Processing''' | '''Processing''' | ||
Line 64: | Line 61: | ||
* From Shapes to Skeletons | * From Shapes to Skeletons | ||
* From Skeletons to Shapes | * From Skeletons to Shapes | ||