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So I decided to use this problem to solve an other problem, the fact that colors were more or less the same for each tunes. I used the [part_targetcolor] object to get nuances in color changes. So the colors doesn't act on the good forms, but finally, as the most important is movement for me, it's not so important. The main aim is to create a global animation following music. In a musical composition, the instruments play together and create one main feeling. It's the same I do. '''When an instrument play higher, even if its color evolve on another form than the correct one, the watcher will notice a visual changement linked to an audio changement.''' Even if he can link himself wich form corresponds to each instrument, it's not the most important. The main element is the global one. | So I decided to use this problem to solve an other problem, the fact that colors were more or less the same for each tunes. I used the [part_targetcolor] object to get nuances in color changes. So the colors doesn't act on the good forms, but finally, as the most important is movement for me, it's not so important. The main aim is to create a global animation following music. In a musical composition, the instruments play together and create one main feeling. It's the same I do. '''When an instrument play higher, even if its color evolve on another form than the correct one, the watcher will notice a visual changement linked to an audio changement.''' Even if he can link himself wich form corresponds to each instrument, it's not the most important. The main element is the global one. | ||
To use pitch information I use the '''[ | To use pitch information I use the '''[sigmund~] object'''. | ||
2/''Amplitude and Attack'' | 2/''Amplitude and Attack'' |