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Awuenscher (talk | contribs) |
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*[http://blog.digitaltutors.com/emphasizing-animation-timing-to-convey-weight-and-force/ Digital Tutors - Emphasizing Animation Timing to Convey Weight and Force] | *[http://blog.digitaltutors.com/emphasizing-animation-timing-to-convey-weight-and-force/ Digital Tutors - Emphasizing Animation Timing to Convey Weight and Force] | ||
*[http://blog.digitaltutors.com/clarity-animation-creating-shots-readable/ Digital Tutors - Clarity in Animation - Creating Shots That Are Readable] | *[http://blog.digitaltutors.com/clarity-animation-creating-shots-readable/ Digital Tutors - Clarity in Animation - Creating Shots That Are Readable] | ||
*[http://blog.digitaltutors.com/final-10-animation-taking-shot-good-great/ Digital Tutors - The Final 10% of the Animation - Taking Your Shot from Good to Great] | *[http://blog.digitaltutors.com/final-10-animation-taking-shot-good-great/ Digital Tutors - The Final 10% of the Animation - Taking Your Shot from Good to Great] | ||
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*[http://blog.digitaltutors.com/understanding-skinning-vital-step-rigging-project/ Digital Tutors - Understanding Skinning - The Vital Step for Any Rigging Project] | *[http://blog.digitaltutors.com/understanding-skinning-vital-step-rigging-project/ Digital Tutors - Understanding Skinning - The Vital Step for Any Rigging Project] | ||
*[http://blog.digitaltutors.com/creating-walk-cycles-character-personality/ Digital Tutors - Creating Walk Cycles with Character and Personality] | *[http://blog.digitaltutors.com/creating-walk-cycles-character-personality/ Digital Tutors - Creating Walk Cycles with Character and Personality] | ||
*[http://blog.digitaltutors.com/rigging-guideline-artist-whats-important-good-rig/ Digital Tutors - Creating Walk Cycles with Character and Personality] | |||
*[http://blog.digitaltutors.com/big-three-character-animation/ Digital Tutors - The Big Three of Character Animation] | |||
=== Dynamics === | === Dynamics === |
edits