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and then further processed into the end product. | and then further processed into the end product. | ||
The installation in effect will probably shock and force emphatic reflection on the animals vision and experience, because of the subject matter. But its' main goal is not to be absolutely congruent with the real process of the pigs death or to judge the food industry in a blaming manner. No, it is more about examining the potential of Virtual Reality in asking Questions in an more direct and humanoid way - thus utilizing virtual realities' disruption of the traditional human/computer interface. In this case, the embodiment of the creature into an object is only the beginning of many possible ways to create new | The installation in effect will probably shock and force emphatic reflection on the animals vision and experience, because of the subject matter. But its' main goal is not to be absolutely congruent with the real process of the pigs death or to judge the food industry in a blaming manner. No, it is more about examining the potential of Virtual Reality in asking Questions in an more direct and humanoid way - thus utilizing virtual realities' disruption of the traditional human/computer interface. In this case, the embodiment of the creature into an object is only the beginning of many possible ways to create new realities with VR. It is about exciting possibility of 'switching' through a multitude of different interactive layers containing networked hyper-realities, yet connecting our human physical feeling through digital technology. | ||
[[File:Pwalk_render.gif]] | [[File:Pwalk_render.gif]] |
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