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[[File:BD Spatiality 02.png|left|thumb|Move 2]] | [[File:BD Spatiality 02.png|left|thumb|Move 2]] | ||
[[File:BD Spatiality 04.png|left|thumb|Move 3]] | [[File:BD Spatiality 04.png|left|thumb|Move 3]] | ||
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[[File:SIL_ORNELAS.pdf|left|thumb|Angle 1]] | [[File:SIL_ORNELAS.pdf|left|thumb|Angle 1]] | ||
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:Usage of biometric data simulating human activities, flows and actions to recreate virtual scenarios and integrate them into a process of design. | :Usage of biometric data simulating human activities, flows and actions to recreate virtual scenarios and integrate them into a process of design. | ||
The body motion will buy used to define boundaries or flow patterns that could help to understand space within time, and likewise to analyze design challenges in a different way. | The body motion will buy used to define boundaries or flow patterns that could help to understand space within time, and likewise to analyze design challenges in a different way. | ||
A phenomena will be produce by defining principles of physics, recreating a set of events developed through the manipulation of different rules of physics. Thus, the body will trigger this scenarios in a unique way. | |||
A phenomena will be produce by defining principles of physics, recreating a set of events developed through the manipulation of different rules of physics. Thus, the body will trigger this scenarios in a unique way. | |||
The rules to set up experimental scenarios are the ones offered by particles systems, establishing variants in forces, events and properties. | The rules to set up experimental scenarios are the ones offered by particles systems, establishing variants in forces, events and properties. | ||
In this directions, the body could work as an erosion agent to hollow space in virtual matter, or as a force that will expand or twist around its own core the particles that occupy certain area, as well as the encounter of forces from many bodies in the space. | In this directions, the body could work as an erosion agent to hollow space in virtual matter, or as a force that will expand or twist around its own core the particles that occupy certain area, as well as the encounter of forces from many bodies in the space. | ||
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[[File:SIL walker 02.png|left|thumb|walking]] | [[File:SIL walker 02.png|left|thumb|walking]] | ||
[[File:SIL circle walker 01.png|left|thumb|circles]] | [[File:SIL circle walker 01.png|left|thumb|circles]] | ||
[[File:Walking circles.png|left|thumb|video]] | |||
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[[File:SIL Postures print.png|left|thumb|postures]] | [[File:SIL Postures print.png|left|thumb|postures]] | ||
[[File:Postures.png|left|thumb|postures]] | |||
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[[File:SIL vortex 01.png|left|thumb|vortex force]] | [[File:SIL vortex 01.png|left|thumb|vortex force]] | ||
[[File:SIL vortex 03.png|left|thumb|vortex force]] | [[File:SIL vortex 03.png|left|thumb|vortex force]] | ||
[[File:Forces.png|left|thumb|vortex force]] | |||
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:''Perform experiments with two or more actors in the space | :''Perform experiments with two or more actors in the space | ||
:''Find new conceptual approaches in design using biometric data | :''Find new conceptual approaches in design using biometric data | ||
====Forces in two actors experiment==== | |||
:The particles are manipulated around the body through different forces located on each participant, the forces power decreases over time. | |||
[[File:Two actors.png|left|thumb|two actors]] | |||
[[File:0142.png|left|thumb|two actors]] | |||
[[File:0243.png|left|thumb|two actors]] | |||
==== GIFs ==== | |||
[[File:Walking in circles.gif|walking in cicles]] | |||
[[File:Body_postures.gif|body postures]] | |||
[[File:Forces_in_two_actors.gif|two actors]] | |||
==== VIDEO ==== | |||
[[Biometric Architecture]] | |||
==== FINAL PDF DOCUMENT ==== | |||
[[File:SIL_ORNELAS_ABRAHAM.pdf]] |
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