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(move neural networks to WS 2016) |
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== SS 2016 == | == SS 2016 == | ||
* [[Martin Schneider/Work in Progress/ | * [[Martin Schneider/Work in Progress/Virtual Puppetry|Virtual Puppetry]] — Introduction to the ''Interactive Performance Plattform''. | ||
* [[Martin Schneider/Work in Progress/Computing with Thread|Computing with Thread]] | * [[Martin Schneider/Work in Progress/Computing with Thread|Computing with Thread]] | ||
* [[Martin Schneider/Work in Progress/Minecraft Ecologies|Minecraft Ecologies]] | * [[Martin Schneider/Work in Progress/Minecraft Ecologies|Minecraft Ecologies]] | ||
== WS 2016 == | == WS 2016 == | ||
* [[Martin Schneider/Work in Progress/Creative Neural Networks|Creative Neural Networks]] | |||
* [[Martin Schneider/Work in Progress/Bestiary of Things|Bestiarium der Dinge — Bestiary of Things]] | * [[Martin Schneider/Work in Progress/Bestiary of Things|Bestiarium der Dinge — Bestiary of Things]] | ||
* [[Martin Schneider/Work in Progress/Crypto-Art|Crypto-Art]] | * [[Martin Schneider/Work in Progress/Crypto-Art|Crypto-Art]] |