emailconfirmed
1,824
edits
No edit summary |
(rough schedule) |
||
Line 62: | Line 62: | ||
* Create a graphical sketch of how you would imagine a thread based computer | * Create a graphical sketch of how you would imagine a thread based computer | ||
== | == Schedule == | ||
{| class="wikitable" | |||
|- | |||
! Theme !! Topic !! Date | |||
|- | |||
| rowspan="4" | [[/Part1|Exploring Geometry, Networks and Chaos with Threads]] | |||
| Thread Geometry | |||
| t.b.a. | |||
|- | |||
| Knots | |||
| t.b.a. | |||
|- | |||
| Braids | |||
| t.b.a. | |||
|- | |||
| Networks | |||
| t.b.a. | |||
|- | |||
| rowspan="4" | [[/Part2|Constructing Kinetic Sculptures and Computers with Thread]] | |||
| Wheels and Pulleys | |||
| t.b.a. | |||
|- | |||
| Levers and Cranes | |||
| t.b.a. | |||
|- | |||
| Physical Computing | |||
| t.b.a. | |||
|- | |||
| Draft Looms and Logic Gates | |||
| t.b.a. | |||
|- | |||
| rowspan="4" | [[/Part3|Using thread to transmit, store and retrieve information]] | |||
|- | |||
| Thread transmission | |||
| t.b.a. | |||
|- | |||
| Code Crafting | |||
| t.b.a. | |||
|- | |||
| Quipu Code | |||
| t.b.a. | |||
|- | |||
| rowspan="1" | [[/Part4|Connecting the physical and the virtual]] | |||
| Processing Thread | |||
| t.b.a. | |||
|- | |||
|} | |||
== Evaluation == | == Evaluation == |