237
edits
Line 78: | Line 78: | ||
[[File:Sliding block memory Snapshot.png|440px|left|thumb|Sliding block memory snapshot (Hickerson, 1990)]] [[File:Sliding block memory Scheme.png|440px|left|thumb|Sliding block memory schematic (Hickerson, 1990)]] | [[File:Sliding block memory Snapshot.png|440px|left|thumb|Sliding block memory snapshot (Hickerson, 1990)]] [[File:Sliding block memory Scheme.png|440px|left|thumb|Sliding block memory schematic (Hickerson, 1990)]] | ||
<br><br><br> | <br><br><br><br><br><br><br><br><br><br><br><br> | ||
It is possible to construct logic gates such as AND, OR and NOT using gliders. It is possible to build a pattern that acts like a finite state machine connected to two counters. This has the same computational power as a universal Turing machine, so the Game of Life is theoretically as powerful as any computer with unlimited memory and no time constraints: it is Turing complete. | It is possible to construct logic gates such as AND, OR and NOT using gliders. It is possible to build a pattern that acts like a finite state machine connected to two counters. This has the same computational power as a universal Turing machine, so the Game of Life is theoretically as powerful as any computer with unlimited memory and no time constraints: it is Turing complete. |
edits