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m (→Unity: Screenshots!) |
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3. From the assets you drag the scripts onto the empty game object. <br> | 3. From the assets you drag the scripts onto the empty game object. <br> | ||
4. Do not forget to adjust the IP, and the port in the inspector. <br> | 4. Do not forget to adjust the IP, and the port in the inspector. <br> | ||
[[File:IPandPortintheOSCReceiver.png]]<br> | |||
5. In the Inspector you see the public variable Game Receiver within the Osc Receiver Script. Drag the object you want to manipulate from the hierarchy onto the Game Receiver value. By default this value is called “Cube”. <br> | 5. In the Inspector you see the public variable Game Receiver within the Osc Receiver Script. Drag the object you want to manipulate from the hierarchy onto the Game Receiver value. By default this value is called “Cube”. <br> | ||
[[File:GameReceiver.png]]<br> | [[File:GameReceiver.png]]<br> |
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