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Kei kitamura (talk | contribs) |
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3.Press "M" key to make a message node and type "/test $1" and connect with the number box.<br> | 3.Press "M" key to make a message node and type '''"/test $1"''' and connect with the number box.<br> | ||
"/test" is an identifier of the osc message. You can rename whatever you want, but you should pay attention not to forget "/" before the name of identifier.<br> | "/test" is an identifier of the osc message. You can rename whatever you want, but you should pay attention '''not to forget "/"''' before the name of identifier.<br> | ||
Also, "$1" is required to import external value. | Also, "$1" is required to import external value. | ||
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5.Press "N" and type "udpreceive 127.0.0.1 2222".<br> | 5.Press "N" and type '''"udpreceive 127.0.0.1 2222"'''.<br> | ||
"127.0.0.1" is a IP address, which is used to | "127.0.0.1" is a IP address, which is used to test this setup internally.<br> | ||
If you try this | If you try this tutorial with 2 computers, check the IP address of a computer for Unity project.<br> | ||
"2222" is a name of port. You can define any integer, but make sure that you are using the same port number for Max patch and Unity. | "2222" is a name of port. You can define any integer, but make sure that you are using the same port number for Max patch and Unity. | ||
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