255
edits
Kei kitamura (talk | contribs) |
Kei kitamura (talk | contribs) |
||
Line 237: | Line 237: | ||
<br> | <br> | ||
<br> | <br> | ||
1. | 1.Drag and drop '''"NoiseDeform.js"''' script, which is included in the [[Media:UnityNoise_Scripts.zip|UnityNoise_Scripts.zip]], on the '''"Scripts" folder''' on the "Project" tab.<br> | ||
Also, drag and drop the perlin noise plugin '''"Perlin.cs"''' on the '''"Plugins" folder'''. | |||
<br> | |||
<br> | |||
2.Create a sphere. Normally the default size of the sphere is too small when it's seen from the default camera position, so you can make it bigger by pressing "R" key and drag the center cube of the gizmo. | |||
== References == | == References == |
edits