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| == 1.open unity and create a new Unity project.==
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| [[Image:unity start.png|thumb|left|800px]]
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| <br style="clear:both">
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| == 2. create a simple Unity scene.==
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| For the purposes of this tutorial, it is recommended to creating a simple plane and shape objects.
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| here I create a cube and a sphere.
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| [[Image:add new object.png|thumb|left|800px]]
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| <br style="clear:both">
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| [[Image:new object in scene.png|thumb|left|800px]]
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| <br style="clear:both">
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| ==3. add component to camera==
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| [[Image:select camera.png|thumb|left|800px]]
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| <br style="clear:both">
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| select camera in hierarchy,single click it.
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| [[Image:add component.png|thumb|left|800px]]
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| click the right of table to add component to the camera.
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| [[Image:new script.png|thumb|left|300px]]
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| select a new script
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| [[Image:script name.png|thumb|left|300px]]
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| <br style="clear:both">
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| enter a name for this script
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| [[Image:write code.png|thumb|left|800px]]
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| <br style="clear:both">
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| double click the script in Assets,then you will get a script widow, you can write code in it.
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| ==4.write the code.==
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| this code is for camera, then create a gameobject, this gameobject is the cube, the capture system will send the position of the root bone to the cube, then the script will make the camera follow the cube.
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| [[Image:code.png|thumb|left|800px]]
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| <br style="clear:both">
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| ==5.set the data related to the capture system.==
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| [[Image:right table.png|thumb|left|400px]]
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| <br style="clear:both">
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| Then in the right table, you can set the remote IP and the port of the main computer.
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