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<br>3. Click and hold on <new> (this will create a new skeleton), drag it onto the person you wish to track on camera and release it. (see photo 4.3) | <br>3. Click and hold on <new> (this will create a new skeleton), drag it onto the person you wish to track on camera and release it. (see photo 4.3) | ||
<br>After the <new> skeleton is on your performer, name it appropriately by right clicking''<br>All the previous skeletons are saved in the searchable area above | <br>After the <new> skeleton is on your performer, name it appropriately by right clicking''<br>All the previous skeletons are saved in the searchable area above | ||
<br>4. If the sketelon does not apply properly to the performer, or you are having latency problems, select the Low Latency option and ensure that Quick Scaling is checked (see photo 4.1) | <br>4. If the sketelon does not apply properly to the performer, or you are having latency problems, select the Low Latency option and ensure that Quick Scaling is checked (see photo 4.1) | ||
<br>5. If you wish to view advanced options for skeleton optimization, click the advance option icon near the top right of the screen. If looks like a Cog and is next to the X (see photo 4.1)<br> | <br>5. If you wish to view advanced options for skeleton optimization, click the advance option icon near the top right of the screen. If looks like a Cog and is next to the X (see photo 4.1)<br> |
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