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Meike Halle (talk | contribs) |
Meike Halle (talk | contribs) |
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== What were the rule-sets you used? == | == What were the rule-sets you used? == | ||
<br> | |||
RUN/SKIP/JUMP ON THE SPOT: keep game running<br> | |||
WALK OUT: game exits<br> | |||
WALK IN: game resets and starts<br> | |||
(jumping, backward, sideward, movement within field)<br> | |||
RESTRICTIONS:<br> | |||
- face the screen at all times<br> | |||
- touching your face or head, looking away from the screen towards the other players for extended periods of time(>7 seconds), stretching/relaxing in any way, making yourself comfortable: impedes/obstructs whatever you’re trying to do by pausing it or beginning to kill all entities. | |||
COMMUNICATION: text-to-speech<br> | |||
WOLF - starves faster, limits on movement<br> | |||
(R)EVOLVING RULE SETS:<br> | |||
“Nature has evolved, we now have a new set of rules”<br> | |||
Rulesets:<br> | |||
Number of persons | |||
1 <br> | |||
Run clockwise to generate sheep<br> | |||
Run anti clockwise to generate wolves. Careful not to step in the centre, then everyone dies. Switch directions Run clockwise to generate sheep.<br> | |||
Run anti-clockwise to kill wolves. Step quickly in the centre and out, to increase wolves. Switch directions <br> | |||
<br> | |||
2(pA+pB) both poeple get ‘tracked’ <br> | |||
-pA=sheep,pB=wolf<br> | |||
-pA= F1,F9=spawn<br> | |||
-pB= F3,F7=spawn<br> | |||
-pA+pB= F5 ->wolf die<br> | |||
F4 & F6 are occupied at the same time -> sheep die <br> | |||
<br> | |||
OR:<br> | |||
pA=WOLF,pB=SHEEP<br> | |||
-pA= F2,F8=spawn<br> | |||
-pB= F4,F6=spawn<br> | |||
pA jumps - wolves die<br> | |||
pB touches a wolf - sheep die<br> | |||
<br> | |||
OR:<br> | |||
pA=WOLF, pB=SHEEP<br> | |||
-pA in F5 - spawns<br> | |||
pB in F5 - spawns<br> | |||
pA+pB in F5 - both die<br> | |||
<br> | |||
3 sheep spawn=touching each other | |||
FORB:3 ppl in F1 | |||
-wolf spawn= at least 1 field between each other | |||
- Raise your hand or jump wildly - wolf die | |||
Jump - wolf spawn | |||
Move backwards rapidly - sheep spawn | |||
Stand at the same spot for >5 seconds - wolf die | |||
Run forward - sheep die | |||
wolf die - at least 1 field between each other | |||
both hands in the air - wolf spawn | |||
sheep spawn - when all are crouching | |||
sit down - sheep die continue | |||
4 or more | |||
-1pp=wolf, the rest - sheep | |||
Wolf=F5=spawn | |||
Sheep=SL,SR=spawn | |||
->wolf touches sheep->sheep die | |||
->sheep sitting down->wolf die all are in the same field - sheep spawn | |||
all occupy different fields - wolf die | |||
2 in the same field - wolf spawns | |||
running - sheep die | |||
3 wolves - 1 sheep | |||
sheep person running - sheep spawn | |||
^standing still for >5 seconds - sheep die | |||
in the same field - wolf spawn | |||
1 empty field between each wolf - wolf die | |||
2 wolves - 2 sheep | |||
== Screenshots + photos from the event == | == Screenshots + photos from the event == | ||
== Observations + what you learned from the event == | == Observations + what you learned from the event == | ||
That people are way to easy to trick if you just play your role with your full heart and some important looking stuff is standing around. | That people are way to easy to trick if you just play your role with your full heart and some important looking stuff is standing around. |
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