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Convention
Convention/Conference
Convention/Conference/AUDIENCE for Pd, a scene-oriented library for spatial audio
Convention/Conference/A Framework for Real-time Instrumental Sound Segmentation and Labeling
Convention/Conference/A Live Performance System in Pure Data: Pitch Contour as Figurative Gesture
Convention/Conference/A collaboration workflow from sound-based composition to performance of electroacoustic music using Pure Data as a framework
Convention/Conference/An Exploration on Mobile Interfaces with Adaptive Mapping Strategies in Pure Data
Convention/Conference/Click Tracker: Performance/composition tool for metrically complex scores
Convention/Conference/Custom Spatialisation PD Patch for a Large Non-conventional Area
Convention/Conference/DILIB: Control Data Parsing for Digital Musical Instrument Design
Convention/Conference/Dissonance Model Toolbox in Pure Data
Convention/Conference/Dynamic Time Warping for Pure Data
Convention/Conference/Electro-Acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation
Convention/Conference/Embedding Pure Data with libpd: Design and Workflow
Convention/Conference/Extended View Toolkit
Convention/Conference/GPU audio signals processing in Pd, and PDCUDA, an implementation with the CUDA runtime API
Convention/Conference/GUI Plugins in Pd 0.43
Convention/Conference/Gemnotes: A Realtime music notation system for pure data
Convention/Conference/Graphics processing unit audio signals processing in Pure Data, and PDCUDA, an implementation with the CUDA runtime API
Convention/Conference/Image Processing Algorithm Optimization with CUDA for Pure Data
Convention/Conference/Mobile Interfaces with Pure Data
Convention/Conference/Music in expression - A DSP based compositional methodology
Convention/Conference/Patching for multi-instantiation: why don't put more inside?
Convention/Conference/Plug your cam - extending Gem the modular way
Convention/Conference/Pure Data implementation of an ESS-based impulse response acoustic measurement tool
Convention/Conference/Reverb Design
Convention/Conference/Santiago - Making music with biological neural networks in Pd-Gem
Convention/Conference/Self-Modifying Help Patches
Convention/Conference/Using Pd to create a visualization instrument for percussion
Convention/Conference/Using Pure Data in Spore and Darkspore - successes and failures
Convention/Conference/VisualTracker - modular pd environment for sequencing events on timeline
Convention/Conference/Voice as joystick and oscillator
Convention/Conference/Xth Sense: researching muscle sounds for an experimental paradigm of musical performance
Convention/Conference/rj - abstractions for getting things done
Convention/Schedule
Convention/Workshops
Convention/Workshops/ATMEL AVR
Convention/Workshops/AUDIENCE
Convention/Workshops/Audience
Convention/Workshops/Bau dein eigenes USB-MIDI-Interface für PD
Convention/Workshops/Build your own USB-MIDI-Interface
Convention/Workshops/DIY electronic music using Visual Tracker
Convention/Workshops/Data Structures
Convention/Workshops/GEM
Convention/Workshops/GEM Einführung
Convention/Workshops/GEM introduction
Convention/Workshops/GLSL
Convention/Workshops/Gem
Convention/Workshops/Pd for beginners
Convention/Workshops/Pd für Anfänger
Convention/Workshops/Projection Mapping
Convention/Workshops/RjDj
Convention/Workshops/Spectral Analysis
Convention/Workshops/Universal Polyphonic Player
Convention/Workshops/Xth Sense, Biophysical Music
Convention/Workshops/libPd
Convention/Workshops/libpd
Convention/Workshops/pmpd
Convention/Workshops/pmpd advanced
Convention/Workshops/pmpd beginner
Convention/Workshops/unipolyphone Player