Page title matches
- ...brent.conflations.com/pagez/research.html#timbreID timbreID] collection of audio feature analysis externals * [http://www.ocenaudio.com.br Ocen Audio] <span style="color:#ff0000 >(proprietary)</span>1 KB (165 words) - 15:34, 20 January 2020
- ...wir uns intensiv mit Programmiertechniken befassen, welche es uns erlauben Audio und Video in Echtzeit zu manipulieren. Plattform ist die datenstromorientie * 06.11.09 Audio und Video Synchron abspielen, Video aus dem Zwischenspeicher abspielen5 KB (659 words) - 13:44, 10 February 2011
- Dokumentation der im Kurs [[GMU:Audio%2BVideo| Audio + Video]] entstandenen Projekte: <flashmp3 id="Applaus-audio.mp3">Applaus-audio.mp3</flashmp3>6 KB (811 words) - 13:44, 26 May 2011
- #REDIRECT [[GMU:Audio+Video/projekte]]38 bytes (5 words) - 10:35, 30 April 2010
- Audio-File:2 KB (240 words) - 10:12, 18 June 2010
- ===Audio===1 KB (146 words) - 20:22, 21 October 2010
- ...give less importance to pitch in my work, and tried to work more on other audio informations : ''amplitude'' and ''attack''. ...y. But it was still unstable. For exemple if I use 5 abstractions for five audio sources on 6, it's switched again.5 KB (796 words) - 17:24, 13 June 2010
- 3 KB (430 words) - 20:05, 28 June 2010
- Noch ein Audio-File:2 KB (311 words) - 15:30, 25 May 2013
- <flashmp3 id="Applaus-audio.mp3">Applaus-audio.mp3</flashmp3>1 KB (200 words) - 13:59, 26 May 2011
- Audio Scavenger Hunt in Ilm Park <flashmp3 id="Audio Scavenger Hunt">Audio_Scavenger_Hunt.mp3|parameter=value|...</flashmp3>131 bytes (19 words) - 23:13, 15 April 2014
- [[File:Audio to text.jpg|thumb|Audio to Text]] ...treat this thesis literally by creating a patch witch transforms an analog audio input into text.484 bytes (69 words) - 13:39, 31 March 2012
- 2 KB (353 words) - 12:44, 2 September 2010
- ...Ziel war es eine art interaktive Installation zu entwerfen, die es mittels Audio, Video, Beleuchtung sowie Requisite, als auch dem wesentlichen Fakt der Int3 KB (472 words) - 17:59, 20 September 2010
- == Electro-acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation == Download full paper: [[Media:Electro-Acoustic Tools High-Level Abs for Audio Manipulation and Spatialisation.pdf]]3 KB (475 words) - 16:36, 20 February 2012
- ...PDCON:Conference/Electro-Acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation]]126 bytes (13 words) - 14:51, 21 June 2011
- == Graphics Processing Unit audio signals processing in Pure Data, and PdCUDA an implementation with the CUDA Download full paper: [[Media:Graphics Processing Unit Audio Signals Processing in Pd and PdCUDA an Implementation with the CUDA Runtime1 KB (230 words) - 01:03, 6 February 2012
- #REDIRECT [[PDCON:Conference/GPU audio signals processing in Pd, and PDCUDA, an implementation with the CUDA runti122 bytes (18 words) - 14:51, 21 June 2011
- == AUDIENCE for Pd, a scene-oriented library for spacial audio == ...d full paper: [[Media:AUDIENCE for Pd a scene-oriented library for spacial audio.pdf]]3 KB (499 words) - 01:04, 12 February 2012
- ...T [[PDCON:Conference/AUDIENCE for Pd, a scene-oriented library for spatial audio]]90 bytes (12 words) - 14:51, 21 June 2011
Page text matches
- ...brent.conflations.com/pagez/research.html#timbreID timbreID] collection of audio feature analysis externals * [http://www.ocenaudio.com.br Ocen Audio] <span style="color:#ff0000 >(proprietary)</span>1 KB (165 words) - 15:34, 20 January 2020
- [[File:Audio to text.jpg|thumb|Audio to Text]] ...treat this thesis literally by creating a patch witch transforms an analog audio input into text.484 bytes (69 words) - 13:39, 31 March 2012
- * [http://aporee.org/maps Aporee] Sounds and Audio Walks in Google Maps ...amplifon.co.uk/sounds-of-street-view/how-and-create/index.html Street View audio]251 bytes (33 words) - 14:28, 25 August 2014
- ...es a distortion by the reduction of the resolution or bandwidth of digital audio data.]] ...simple version of a bitcrusher where you can change the resolution of the audio.316 bytes (47 words) - 08:45, 16 May 2012
- Delay is an audio effect which records an input signal to an audio storage medium, and then plays it back after a period of time. The delayed [[wikipedia:Delay (audio effect)]]353 bytes (60 words) - 08:16, 30 May 2012
- === Audio ===546 bytes (66 words) - 07:05, 16 May 2014
- 2. Audio to Video https://youtu.be/t_pcOOvPWvw _ [[:File:audio to video.maxpat]]668 bytes (98 words) - 16:39, 12 May 2022
- [[File:Audio to text.jpg|thumb|Audio to Text]] ...treat this thesis literally by creating a patch witch transforms an analog audio input into text.632 bytes (94 words) - 09:58, 3 April 2012
- Open a audio File by klicking on "open" then you should play around with the "slide down *[[:File:Audio Reactive.maxpat]]352 bytes (51 words) - 12:22, 25 October 2020
- *[[/Audio/]]25 bytes (2 words) - 17:50, 19 October 2011
- IFD:Multimediale Web-Plattform und eLearning/03.11.14 – 03. Funktion – Foto, Grafik, Video und Audio=3. Funktion: Foto, Grafik, Video & Audio= ...de/~here4760/Multimediale_Web-Plattform_und_eLearning/Funktion-Foto-Grafik-Audio-und-Video/material.zip Arbeitsdaten]572 bytes (55 words) - 15:04, 24 November 2014
- #REDIRECT [[GMU:Audio+Video/projekte]]38 bytes (5 words) - 10:35, 30 April 2010
- Some tests with Audio-Visualisation in Unity:74 bytes (11 words) - 20:28, 9 June 2021
- *[[GMU:Audio+Video projekte#Mathieu Rathelot]]46 bytes (6 words) - 22:21, 12 April 2010
- ...data. The motors will be activated by the amplitude/pitch of the incoming audio signal.495 bytes (75 words) - 19:53, 17 January 2012
- Audio Scavenger Hunt in Ilm Park <flashmp3 id="Audio Scavenger Hunt">Audio_Scavenger_Hunt.mp3|parameter=value|...</flashmp3>131 bytes (19 words) - 23:13, 15 April 2014
- ...he audio input, using different scales for each sphere. So, it is just one audio input creating diverse results.500 bytes (89 words) - 16:43, 23 November 2018
- * [[GMU:Audio+Video projekte#Florian Erdmenger: Link to the Past]]88 bytes (12 words) - 16:20, 20 September 2010
- ...e musical instrument,maybe help you .The project is a study in controlling audio through gestures.It is played by moving hands over laser light sources in o ==Audio==1 KB (185 words) - 09:15, 27 October 2013
- *[[GMU:Audio+Video projekte#Meredith Barnes: Stop yelling at me]]119 bytes (14 words) - 08:48, 8 May 2010