GMU:VR Experience Designers/Maximiliane Nirschl: Difference between revisions

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'''SEEDS VR'''
- an immersive fulldome animation in a virtual dome''


== =='''SEEDS VR'''== ==
''- an immersive fulldome animation in the virtual dome''




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'THE ANIMATION':
'THE ANIMATION':
The  
The 180° animation was created in Adobe After Effects, working with vector graphics drawn in Adobe Illustrator.
The Rendering of that "fisheye" footage was than transcoded into an equirectangular image with the VR Plugin "VR:Converter" of Adobe After Effects 2018.


'THE VIRTUAL DOME':
'THE VIRTUAL DOME':

Revision as of 20:37, 31 March 2019

==SEEDS VR==

- an immersive fulldome animation in the virtual dome


'SYNOPSIS': like seeds FROM trees, PaperKITE like, colorful creatures are falling into an inspiring world rich in form and color. A dancer enters the dome. She looks around to take in the scene and then begins to interact with one of the KITES THROUGH her movements, guides and transforms it. The fusion of analogue dance and digital animation tells the story of the “birth of an idea” on a symbolic level, its partially destructive development and maturation process, up to its entry into the material reality.

'IDEA': With SEEDS VR you can experience the 180° animation "SEEDS" without going to a planetarium or building a dome. You just put on the VR glasses and find yourself in a virtual dome. Furthermore SEEDS VR simulates the immersive stage design that is planned to be realised for the real dome. This means, the project is also used in the design and development process of the actual fulldom show "SEEDS".


'THE ANIMATION': The 180° animation was created in Adobe After Effects, working with vector graphics drawn in Adobe Illustrator. The Rendering of that "fisheye" footage was than transcoded into an equirectangular image with the VR Plugin "VR:Converter" of Adobe After Effects 2018.

'THE VIRTUAL DOME':