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===Patches=== | ===Patches=== | ||
*[[:File: | *[[:File:counter-1.maxpat]] | ||
*[[:File: | *[[:File:counter-2.maxpat]] | ||
*[[:File:movie-1.maxpat]] | |||
*[[:File:movie-2.maxpat]] | |||
*[[:File:movie-3.maxpat]] | |||
===Homework=== | ===Homework=== | ||
Make your own video/image sequencer. | *Make your own video/image sequencer. |
Latest revision as of 08:54, 17 October 2019
Max
“The basic language of Max and its sibling programs is that of a data-flow system: Max programs (named patches) are made by arranging and connecting building-blocks of objects within a patcher, or visual canvas.” https://en.wikipedia.org/wiki/Max_(software)
“Max supports six basic atomic data types that can be transmitted as messages from object to object: int, float, list, symbol, bang, and signal (for MSP audio connections).” ibid
“Max is typically learned through acquiring a vocabulary of objects and how they function within a patcher; for example, the metro object functions as a simple metronome, and the random object generates random integers.” ibid
“Max/MSP/Jitter comes with about 600 of these objects as the standard package; extensions to the program can be written by third-party developers as Max patchers”(ibid)
Patches
- File:counter-1.maxpat
- File:counter-2.maxpat
- File:movie-1.maxpat
- File:movie-2.maxpat
- File:movie-3.maxpat
Homework
- Make your own video/image sequencer.