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<u>idea:</u> | ; <u>idea:</u> | ||
The aim of the project is to play sounds by moving the body. I would like to use 3 webcams that run under different tracking systems.The movement is recorded in max msp and converted into numbers. This numbers are converted into the sounds or they activate the sounds. | The aim of the project is to play sounds by moving the body. I would like to use 3 webcams that run under different tracking systems.The movement is recorded in max msp and converted into numbers. This numbers are converted into the sounds or they activate the sounds. | ||
Here is a little insight from outside. | Here is a little insight from outside. | ||
[[ | [[File:71F3113C-0DE0-4032-985D-5BAC0C799F2D.jpeg|400px]] | ||
;1: cam:face trackin ; 2: cam:motion tracking legs ; 3: cam:motion tracking arms/body ; 4: screens | |||
First step is to look how to get three webcams in max to run in the same time. There for I used the the jit.qt.grab or jit.dx.grab (Windows) and see whether I can have three of these objects running simultaneously for the three different inputs. | First step is to look how to get three webcams in max to run in the same time. There for I used the the jit.qt.grab or jit.dx.grab (Windows) and see whether I can have three of these objects running simultaneously for the three different inputs. | ||
So now we come to the point where I start to play around with different opurtunities for tracking. | So now we come to the point where I start to play around with different opurtunities for tracking. | ||
; Face tracking : run with Face OSC | ; Face tracking : run with Face OSC | ||
*There for I need to install Face Osc and connect it to max with the object: udprecive 8338 the number is the ip of face osc you can change if like. Then you need the object OSC-route/… after you can say that you wonna route the mouth or the left eyebrow. If something in the route area will change it gets a bang wich activate the sound. | |||
The Patch : | |||
; Motion tracking | |||
at first i used the jit.change object wich is connected to jit.rgb2luma this both objects converts RGB values to luminosity which is then sent to the ‘jit.matrix’ object. |
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