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Lecturer: [ | Lecturer: [[Jörg Brinkmann]]<br> | ||
Credits: 6 ECTS, 4 SWS<br> | Credits: 6 [[ECTS]], 4 [[SWS]]<br> | ||
Date: Tuesdays, 17:00 - 20:30<br> | Date: Tuesdays, 17:00 - 20:30<br> | ||
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)<br> | Venue: [[GMU:Performance Platform|Performance Platform]], Digital Bauhaus Lab (Room 001)<br> | ||
First meeting: Tuesday, April 10th 2018, 17:00 | First meeting: Tuesday, April 10th 2018, 17:00 | ||
==Description== | |||
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which | This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which | ||
offers artists new possibilities for expression and intercultural communication. | offers artists new possibilities for expression and intercultural communication. | ||
Line 14: | Line 12: | ||
the topic of VR which will be presented in the form of individual projects at the end of the semester. | the topic of VR which will be presented in the form of individual projects at the end of the semester. | ||
==Criteria for passing== | |||
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory. | In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory. | ||
== Student works == | |||
*[[/Anton Brams/]] | |||
*[[/Ulas Yener/]] | |||
*[[/Silvana Callegari/]] | |||
*[[/Emilio Aguas/]] | |||
*[[/Yasaman Mobasser/]] | |||
*[[/Muhammad Qumail/]] | |||
*[[/Bogac Süyök/]] | |||
*[[/Lucia Schmidt/]] | |||
*[[/Homero Ruiz/]] | |||
*[[/Paul Polze/]] | |||
*[[/Maria Degand/]] | |||
*[[/Jiannan Zhang/]] | |||
*[[/Ruo-Jin Yen/]] | |||
*[[/Viktoriia Bilash/]] | |||
*[[/Donato Spinelli/]] | |||
*[[/Dominik Markert/]] | |||
*[[/Jiyoung Yoon/]] | |||
==Syllabus== | |||
===10.04.2018=== | |||
== 10.04.2018 == | |||
Introduction | Introduction | ||
== 17.04.2018 == | ===17.04.2018=== | ||
Presentation of artistic examples and methods | Presentation of artistic examples and methods <br> | ||
<br> | |||
'''HOMEWORK until 24.04.2018''' <br> | |||
<br> | |||
create a short (7 min.) presentation of a VR experience <br> | |||
that you choose from www.radiancevr.co <br> | |||
<br> | |||
explain what the experience is about and how it uses VR as an artistic tool <br> | |||
<br> | |||
for example:<br> | |||
how does it challenge the medium artistically? | |||
== 24.04.2018 == | ===24.04.2018=== | ||
Presentation of artistic examples and methods | Presentation of artistic examples and methods | ||
== 08.05.2018 == | ===08.05.2018=== | ||
Introduction to Unity 3D <br> | '''Introduction to Unity 3D (Marienstr. 7b, Room 104)''' <br> | ||
by Jonas Jülch | by Jonas Jülch | ||
<br> | <br> | ||
<br> | <br> | ||
'''Consultations (Marienstr. 5, Room 208)''' <br> | '''Consultations (Marienstr. 5, Room 208)''' <br> | ||
13:00 - 13:30 (put your name here) <br> | |||
13:30 - 14:00 (Ulas Yener) <br> | |||
14:00 - 14:30 (put your name here) <br> | |||
14:30 - 15:00 (Emilio Aguas) | |||
===15.05.2018=== | |||
'''Introduction to Unity 3D (Marienstr. 7b, Room 104)''' <br> | |||
by Jonas Jülch | |||
<br> | <br> | ||
<br> | |||
'''Consultations (Marienstr. 5, Room 208)''' <br> | |||
10:00 - 10:30 (put your name here) <br> | |||
10:30 - 11:00 (put your name here) <br> | |||
11:00 - 11:30 (Florian Froger) <br> | |||
11:30 - 12:00 (put your name here) <br> | 11:30 - 12:00 (put your name here) <br> | ||
<br> ( | |||
===22.05.2018=== | |||
'''Introduction to Unity 3D (Marienstr. 7b, Room 104)''' <br> | |||
by Jonas Jülch | |||
<br> | |||
<br> | |||
'''Consultations (Marienstr. 5, Room 208)''' <br> | |||
11:00 - 11:30 (Eduardo Moreno) <br> | |||
11:30 - 12:00 (Sarah Pacheco Alvim (appropriation)) <br> | |||
–<br> | |||
13:00 - 13:30 (put your name here) <br> | 13:00 - 13:30 (put your name here) <br> | ||
13:30 - 14:00 ( | 13:30 - 14:00 (Paul Polze) <br> | ||
14:00 - 14:30 ( | 14:00 - 14:30 (Adam Streicher) <br> | ||
14:30 - 15:00 (put your name here) | 14:30 - 15:00 (put your name here) | ||
== | ===29.05.2018=== | ||
Introduction to Unity 3D <br> | '''Introduction to Blender with Unity 3D (Marienstr. 7b, Room 104)'''<br> | ||
by | by Luis Henrique Mesquita | ||
<br> | <br> | ||
<br> | <br> | ||
'''Consultations (Marienstr. 5, Room 208)''' <br> | '''Consultations (Marienstr. 5, Room 208)''' <br> | ||
11:00 - 11:30 (put your name here) <br> | 11:00 - 11:30 (put your name here) <br> | ||
11:30 - 12:00 ( | 11:30 - 12:00 (Chloe JY Yoon) <br> | ||
– <br> | |||
13:00 - 13:30 (put your name here) <br> | 13:00 - 13:30 (put your name here) <br> | ||
13:30 - 14:00 (put your name here) <br> | 13:30 - 14:00 (put your name here) <br> | ||
14:00 - 14:30 (put your name here) <br> | 14:00 - 14:30 (put your name here) <br> | ||
14:30 - 15:00 | 14:30 - 15:00 Amy Jean Barnett | ||
== | ===05.06.2018=== | ||
Introduction to Unity 3D <br> | '''Introduction to Blender with Unity 3D (Marienstr. 7b, Room 204)'''<br> | ||
by | by Luis Henrique Mesquita | ||
<br> | <br> | ||
<br> | <br> | ||
'''Consultations (Marienstr. 5, Room 208)''' <br> | '''Consultations (Marienstr. 5, Room 208)''' <br> | ||
11:00 - 11:30 (put your name here) <br> | 11:00 - 11:30 (put your name here) <br> | ||
11:30 - 12:00 ( | 11:30 - 12:00 (Luís Mesquita) <br> | ||
– <br> | |||
13:00 - 13:30 | 13:00 - 13:30 Lucia Schmidt <br> | ||
13:30 - 14:00 (put your name here) <br> | 13:30 - 14:00 (put your name here) <br> | ||
14:00 - 14:30 (put your name here) <br> | 14:00 - 14:30 (put your name here) <br> | ||
14:30 - 15:00 (put your name here) | 14:30 - 15:00 (put your name here) | ||
== | ===12.06.2018=== | ||
'''Introduction to Blender with Unity 3D (Marienstr. 7b, Room 204)'''<br> | |||
Introduction to Blender with Unity 3D | |||
by Luis Henrique Mesquita | by Luis Henrique Mesquita | ||
<br> | |||
<br> | |||
'''no Consultations on this day''' <br> | |||
== 19.06.2018 == | ===19.06.2018=== | ||
Presentation of your concepts | Presentation of your concepts | ||
== 26.06.2018 == | ===26.06.2018=== | ||
Lab Time: Working on your VR Experience | Lab Time: Working on your VR Experience | ||
== 03.07.2018 == | ===03.07.2018=== | ||
Lab Time: Working on your VR Experience | Lab Time: Working on your VR Experience | ||
== 10.07.2018 == | ===10.07.2018=== | ||
Lab Time: Working on your VR Experience | Lab Time: Working on your VR Experience | ||
{{Template:VR Toolbox}} | |||
[[Category:SS18]] | |||
[[Category:Werkmodul]] | |||
[[Category:Fachmodul]] | |||
[[Category:Jörg Brinkmann]] |
Latest revision as of 12:21, 9 February 2020
Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Tuesdays, 17:00 - 20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Tuesday, April 10th 2018, 17:00
Description
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which offers artists new possibilities for expression and intercultural communication.
The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopolitical and mediaphilosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.
Criteria for passing
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.
Student works
Syllabus
10.04.2018
Introduction
17.04.2018
Presentation of artistic examples and methods
HOMEWORK until 24.04.2018
create a short (7 min.) presentation of a VR experience
that you choose from www.radiancevr.co
explain what the experience is about and how it uses VR as an artistic tool
for example:
how does it challenge the medium artistically?
24.04.2018
Presentation of artistic examples and methods
08.05.2018
Introduction to Unity 3D (Marienstr. 7b, Room 104)
by Jonas Jülch
Consultations (Marienstr. 5, Room 208)
13:00 - 13:30 (put your name here)
13:30 - 14:00 (Ulas Yener)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (Emilio Aguas)
15.05.2018
Introduction to Unity 3D (Marienstr. 7b, Room 104)
by Jonas Jülch
Consultations (Marienstr. 5, Room 208)
10:00 - 10:30 (put your name here)
10:30 - 11:00 (put your name here)
11:00 - 11:30 (Florian Froger)
11:30 - 12:00 (put your name here)
22.05.2018
Introduction to Unity 3D (Marienstr. 7b, Room 104)
by Jonas Jülch
Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (Eduardo Moreno)
11:30 - 12:00 (Sarah Pacheco Alvim (appropriation))
–
13:00 - 13:30 (put your name here)
13:30 - 14:00 (Paul Polze)
14:00 - 14:30 (Adam Streicher)
14:30 - 15:00 (put your name here)
29.05.2018
Introduction to Blender with Unity 3D (Marienstr. 7b, Room 104)
by Luis Henrique Mesquita
Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (Chloe JY Yoon)
–
13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 Amy Jean Barnett
05.06.2018
Introduction to Blender with Unity 3D (Marienstr. 7b, Room 204)
by Luis Henrique Mesquita
Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (Luís Mesquita)
–
13:00 - 13:30 Lucia Schmidt
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)
12.06.2018
Introduction to Blender with Unity 3D (Marienstr. 7b, Room 204)
by Luis Henrique Mesquita
no Consultations on this day
19.06.2018
Presentation of your concepts
26.06.2018
Lab Time: Working on your VR Experience
03.07.2018
Lab Time: Working on your VR Experience
10.07.2018
Lab Time: Working on your VR Experience
VR TOOLBOX
Software
- Unity 3D - cross-platform game engine (proprietary)
- Blender - 3D modeller with many features (open source)
- Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format (proprietary)
- MeshLab - system for processing and editing 3D triangular meshes (open source)
- Meshroom - Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking (open source)
- MakeHuman tool for making 3D characters (open source)
- Meshmixer - "Swiss Army Knife" for 3D meshes (proprietary)
- Open Broadcaster Software - streaming and recording program (open source)
Online Tools
- Adobe Mixamo - Rapidly create, rig and animate unique characters
- NormalMap-Online - create a normalmaps directly inside your browser
- Sources/Sounds - where to get audio recordings
- Abstract/Technical/Synthetic Sounds (under Packs are several Free ones)
3D Models (for download and use)
- http://www.myminifactory.com
- http://www.sketchfab.com
- http://www.thingiverse.com
- http://www.turbosquid.com
- http://www.lincoln3dscans.co.uk
- https://3dmodelhaven.com
Unity 3D Tutorials
Unity 3D Assets
Blender Tutorials
- Blender Beginner Series(new) by Blender Guru
- Interface and Navigation
- Modeling - Creating a kitchen (ignore part 2)
- Modeling - Modeling a simple character
- Materials - Basic properties of materials
- Texturing - Applying textures to an object
- Rigging - Rigging a character
- Animation - 12 Principles of Animation
- Animation - Animating a bouncing ball
- Different (aesthetically) interesting Tutorials for Blender (2.8)