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== Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises == | == Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises == | ||
Presentation, documentation. | |||
== Eligible participants / Zielgruppe == | == Eligible participants / Zielgruppe == |
Revision as of 18:08, 9 February 2020
Fachmodul
Lecturer: Max Neupert
Credits/SWS: 6 ECTS, 4 SWS
Maximum Number of Participants: 18
Course Language: English
First meeting: 01.01.2010, 00:00 h
Date: Monday, 09:15 until 12:30
Venue: Marienstraße 7b, Room 204
Description (EN)
This is a course for learning to code in Processing aimed at artists whth beginner and intermediate coding skills. We will be loosely following Daniel Shiffman's book The Nature of Code.
In programming we can create systems with behaviours mimicking laws of physics like gravitation. This can drastically increase a sense of reality, liveliness and playfulness. The users interaction benefits from physically informed interactions with richer gestures, intuitive control resulting in a better engagement with the artwork or product. This class will introduce programming concepts in a playful and interactive way using the popular programming environment Processing.
Description (DE)
Short german description
Topics
Admission requirements / Voraussetzung zur Teilnahme an der Veranstaltung
k.A.
Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises
Presentation, documentation.
Eligible participants / Zielgruppe
Students enrolled in the Faculties of Art & Design and in the MediaArchitecture program
Syllabus
Termine des Semesters
- 22.10.2019: First Meeting
- 29.10.2019: n/a
- 30.10.2019: ...
Literature
- Daniel Shiffman: The Nature of Code: Simulating Natural Systems with Processing ISBN 978-0985930806
Links
- The Nature of Code (online version of the book)
- MiPhysics Processing Library for mass interaction (lumped models)