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- The finished experience has a specific focus on trying to visualise Ketamine as a felt experience, however, it includes no comment or draws focus to the multifaceted controversial aspects related to Ketamine use and mental health, which initially drew me to the subject. | - The finished experience has a specific focus on trying to visualise Ketamine as a felt experience, however, it includes no comment or draws focus to the multifaceted controversial aspects related to Ketamine use and mental health, which initially drew me to the subject. | ||
- I didn‘t find a way to utilise the different ideas for typography and poem by Shannon May Powell I had. | - I didn‘t find a way to utilise the different ideas for typography and poem by Shannon May Powell and more inventive transitions between objects and scenes I had in mind. | ||
== '''Background Info/ Subject Intro''' == | == '''Background Info/ Subject Intro''' == | ||
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[[File:chair.png]] | [[File:chair.png]] | ||
''The treatment chair became the anchoring point for the viewer. I modified a 3D model of a dentist chair from Sketchfab inside Cinema4D by adding a blanket with a print, which make it tie-in with the overall style of the experience.'' | ''The treatment chair became the anchoring point for the viewer. I modified a 3D model of a dentist chair from Sketchfab inside Cinema4D by adding a blanket with a print, which make it tie-in with the overall style of the experience.'' | ||
[[File:Scentofaflower1.png]] | |||
[[File:Scene1.4.png]] | [[File:Scene1.4.png]] | ||
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[[File:Nudibranch.jpg]] | [[File:Nudibranch.jpg]] | ||
Nudibranch are sea slugs, that are small and squishy in extravagant colours and patterns. Originally I wanted to insert one as a kind of ‚spirit guide‘ into the VR experience. Eventually this adapted to creating abstract shapes that float around the viewer in the final scene. The shapes are created inside C4D and had to be reduced to low poly meshes with a backed texture to run correctly inside Unity. I animated these shapes to float with a script that allows me to modify their coordinates in the inspector window. | |||
[[File:NudibranchScene2.1.png]] | [[File:NudibranchScene2.1.png]] | ||
[[File:Nudibranchscene2.11.png]] | |||
[[File:Nudibranchscene2.1.png]] | |||
== '''Scene 2.1''' == | == '''Scene 2.1''' == | ||
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[[File:Scene2.16.png]] | [[File:Scene2.16.png]] | ||
== '''Scripts used''' == | |||
Making sculptural shapes float: | |||
SimpleFloating.cs | |||
[[File:Floatingscript1.png]] | |||
[[File:Floatingscript2.png]] | |||
Crossfading between Unity scenes: | |||
SceneLoader.cs | |||
t.b.a | |||
== '''Video Documentation''' == | |||
[https://vimeo.com/423933297/a9c5fe74e9] |
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