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Music video as VR experience: | Music video as VR experience: | ||
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience's camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user's attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater. | I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience's camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user's attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater. | ||
Setting: | Setting: | ||
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I'm focusing on the bizarre relationship between a man's personal tragedy and the personal connection the public start to feel despite not knowing him. | Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I'm focusing on the bizarre relationship between a man's personal tragedy and the personal connection the public start to feel despite not knowing him. | ||
Currently accomplished: | Currently accomplished: | ||
-A basic understanding of Particle Effects | -A basic understanding of Particle Effects | ||
-Creation of a portal that teleports | -Creation of a portal that teleports | ||
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Not yet working: | Not yet working: | ||
-The portal doesn't work 100% of the time and has some strange behavior | -The portal doesn't work 100% of the time and has some strange behavior | ||
-I haven't implemented the middle section of the song yet. | -I haven't implemented the middle section of the song yet. | ||
- | -I'm thinking of trying to learn how to do facial expression mocap in order to animate the singing. | ||
Video: | Video: | ||
I'll put this up shortly - just fixing some bugs. | I'll put this up shortly - just fixing some bugs. |
Revision as of 22:58, 15 June 2020
Music video as VR experience:
I am intrigued by the idea of turning a standard music video into a VR experience. The primary difference between the two is the amount of control over the audience's camera angles. In a VR experience, the viewer has at least some control of the overall view they are seeing. In order to gently direct the user's attention, I have been experimenting with lighting, shadows, and motion in ways that are commonly used in staged theater.
Setting:
Because I am currently in the US and we have been focused on the death of George Floyd for almost a month, I decided to design a music video inspired by the protests. I'm focusing on the bizarre relationship between a man's personal tragedy and the personal connection the public start to feel despite not knowing him.
Currently accomplished:
-A basic understanding of Particle Effects -Creation of a portal that teleports -Sound effects
Not yet working:
-The portal doesn't work 100% of the time and has some strange behavior -I haven't implemented the middle section of the song yet. -I'm thinking of trying to learn how to do facial expression mocap in order to animate the singing.
Video:
I'll put this up shortly - just fixing some bugs.