GMU:Nature in Code: Difference between revisions

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''Credits/SWS:'' 6 [[ECTS]], 4 [[SWS]]<br />
''Credits/SWS:'' 6 [[ECTS]], 4 [[SWS]]<br />
''Maximum Number of Participants:'' 18<br/>
''Maximum Number of Participants:'' 18<br/>
''Course Language:'' English<br/>
''Course Language:'' English/Deutsch<br/>
''First meeting:'' 01.01.2010, 00:00 h <br/>
''Venue:'' Online only<br/>
''Date:'' Monday, 09:15 until 12:30<br />
''Time:'' Thursday 11:00-12:30, 13:30-15:00
''Venue:'' [[Marienstraße 7b]], Room 204<br />


== Description (EN) ==
== Description ==
This is a course for learning to code in [[Processing]] for beginners and intermediate coders. We will be loosely following Daniel Shiffman's Book ''The Nature of Code''.  
This is a course for learning to code in [[Processing]] aimed at artists with beginner to intermediate coding skills. We will be loosely following Daniel Shiffman's book ''The Nature of Code''.  


=== Description (DE) ===
In programming we can create systems with behaviours mimicking laws of physics like gravitation. This can drastically increase a sense of reality, liveliness and playfulness. The users interaction benefits from physically informed interactions with richer gestures, intuitive control resulting in a better engagement with the artwork or product.
Short german description
This class will introduce programming concepts in a playful and interactive way using the popular programming environment Processing.


== Topics ==
=== Kursbeschreibung ===
* [[/Topic1/]]
Kurs für Künstler und Gestalter mit Anfänger bis Fortgeschrittenen Programmierkenntnissen in Processing. Der Kurs folgt grob den Inhalten aus dem Buch ''The Nature of Code'' von Daniel Shiffman.
* [[/Topic2/]]


== Admission requirements / Voraussetzung zur Teilnahme an der Veranstaltung ==
k.A.


== Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises ==
== Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises ==
Active participation, presentation, artistic examination, documentation, edits in the wiki.
Presentation, documentation.


== Eligible participants / Zielgruppe ==
== Eligible participants / Zielgruppe ==
Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program
Students enrolled in the Faculties of Art & Design and in the MediaArchitecture program


== Syllabus ==
== Syllabus ==
Termine des Semesters
Semester plan (YYYY-MM-DD)
# 22.10.2019: First Meeting
* <s>2020-05-07</s> class starts next week
# 29.10.2019: n/a
* 2020-05-14 Chapter 1
# 30.10.2019: ...
* 2020-05-21 Public Holiday / Chapter 2
* 2020-05-28 Chapter 3 & 4
* 2020-06-04 Chapter 5 & 6
* 2020-06-11 Chapter 7
* 2020-06-18 Chapter 8 & 9
* 2020-06-25 Chapter 10
* 2020-07-02 mass interaction Physics
* 2020-07-09 Consultations


== Literature ==
== Literature ==
* Daniel Shiffman: The Nature of Code: Simulating Natural Systems with Processing ISBN 978-0985930806


== Links ==
== Links ==
* [https://natureofcode.com/book The Nature of Code] (online version of the book)
* [http://www.mi-creative.eu/tool_miPhysics.html MiPhysics] Processing Library for mass interaction (lumped models)


[[Category:Max Neupert]]
[[Category:Max Neupert]]
[[Category:Processing]]
[[Category:Processing]]
[[Category:SS20]]
[[Category:SS20]]

Latest revision as of 22:46, 8 July 2020

Fachmodul
Lecturer: Max Neupert
Credits/SWS: 6 ECTS, 4 SWS
Maximum Number of Participants: 18
Course Language: English/Deutsch
Venue: Online only
Time: Thursday 11:00-12:30, 13:30-15:00

Description

This is a course for learning to code in Processing aimed at artists with beginner to intermediate coding skills. We will be loosely following Daniel Shiffman's book The Nature of Code.

In programming we can create systems with behaviours mimicking laws of physics like gravitation. This can drastically increase a sense of reality, liveliness and playfulness. The users interaction benefits from physically informed interactions with richer gestures, intuitive control resulting in a better engagement with the artwork or product. This class will introduce programming concepts in a playful and interactive way using the popular programming environment Processing.

Kursbeschreibung

Kurs für Künstler und Gestalter mit Anfänger bis Fortgeschrittenen Programmierkenntnissen in Processing. Der Kurs folgt grob den Inhalten aus dem Buch The Nature of Code von Daniel Shiffman.


Evaluation / Geforderte Prüfungsleistung zur Erlangung eines Leistungsnachweises

Presentation, documentation.

Eligible participants / Zielgruppe

Students enrolled in the Faculties of Art & Design and in the MediaArchitecture program

Syllabus

Semester plan (YYYY-MM-DD)

  • 2020-05-07 class starts next week
  • 2020-05-14 Chapter 1
  • 2020-05-21 Public Holiday / Chapter 2
  • 2020-05-28 Chapter 3 & 4
  • 2020-06-04 Chapter 5 & 6
  • 2020-06-11 Chapter 7
  • 2020-06-18 Chapter 8 & 9
  • 2020-06-25 Chapter 10
  • 2020-07-02 mass interaction Physics
  • 2020-07-09 Consultations

Literature

  • Daniel Shiffman: The Nature of Code: Simulating Natural Systems with Processing ISBN 978-0985930806

Links